Paladin, Demon Hunter, Druid, all need to keep some lore.
Paladin should be available to NE, VE, Nightbourne.
Demon Hunter should be available to Void elf and Nightbourne, and perhaps even trolls.
Druid should be avalable to all except Orcs and mechagnomes (when you go cyborg…).
Shaman should be available to all.
Warrior should not be available to gnomes and goblins.
Mage should not be aavailable to orcs.
It’s the equivalent of a kid in the backseat of a car asking “Are we there yet?” when there are still at least 20 miles to go. When a thread of this nature gets posted at least once every few weeks, you sort of get numb to it.
The devs opened a can of worms by saying they’re open to easing up on restrictions. At first, I thought it would be highly unlikely to happen due to the massive amount of effort they would need to put into all the new models and barber options for the new shaman, paladins, druids, and demon hunters, and I still don’t really think it’s as on the horizon as people want to believe. For starters, some combos would just be dumb; you can complain about tauren paladins and Lightforged DKs all you want, but those already exist. Combos whose components are completely anathema to each other [cough] void elf paladin [cough] don’t seem like they’re any more likely to happen now than before.
Some people will cry “class skins!!!” to address the above issue, but that’s just half-baked fan concepts cooked up by people on Reddit or MMO-Champion and not really something that’s hinted to be in the works. If such a system were implemented, it would have to preferably not be used to introduce variants that would completely erase the original class’s theme and destroy the immersion of people who care about that sort of thing (though, admittedly, immersion in this game is pretty easy to break if you’re not on an RP realm). Imagine leveling a new night elf DH through Legion zones, and across from you on the Fel Hammer is Glowdash the Lightforged DH who uses Holy spells and glides with angel wings, yet is still treated as an Illidari by the story.
They also contradicted themselves on their stance by joining dracthyr and evokers at the hip. Why add a race that can only be one class and a class that’s only available to one race, then say that you have no plans to give that race access to more classes if you were planning to loosen things for everyone else?
And let’s be real, if the floodgates ever opened and gnomes, mechagnomes, goblins, and vulpera got druids, the people who infantilize those races would just go straight to crying “why no kitten and bear cub forms blizz!!!” when they inevitably get regular-sized animal forms like everyone else and “where robot cat form!!!” when mechagnome forms are still cyborgs instead of fully mechanical, then similar threads for other races.
Explain Calia then. Light infused forsaken. Boom. She could help forsaken learn to be paladins. As the margrave said. Necromancy is necromancy, wether it be light, void, etc.
As for druids im not aware of the emerald dream turning people away. Im sure if a forsaken committed themselves to nature they would be allowed to learn druidism(and get some cool zombie animal forms).
I think people are setting themselves up for disappointment, I doubt we’ll see every race for every class anytime soon. I think we’ll see more combos sure, but people took something Holinka said to its absolute extreme and then acted like it was a promise.
As far as I know, interacting with the light isn’t physically damaging to forsaken (provided you’re not using it offensively but that applies to everyone). It just FEELS that way. So there would be no “burning to ash” if one hypothetically became a paladin. It’d just be torturous for them.
But we also know that a paladin’s connection to the light shuts off if they lose their conviction. So ironically, I think the game rules in place that try to explain away can be used to explain the possibility, too.
If other paladins are the sun, a forsaken paladin would be a flickering lightbulb. Most of the time, their powers simply wouldn’t be there, leaving them to be miserable misanthropes who have a mental barrier toward calling on it. Then you could have moments of them summoning the willpower to fight through that (will of the forsaken, yo) for short adrenaline rushes before burning out again.
I think it’d add a sort of “self-flagellating Catholic monk” theme to the race/class combo without actually contradicting what makes a paladin or a forsaken what they are. Hell of a lot better than Calia, at any rate.
Calia is not Forsaken. The Forsaken are undead animated by using shadow(now death after retcons?) magic to bind the soul to the body. Light damages that connection. Calia would be similarly harmed by shadow magic. “Necromancy is necromancy” is nonsense and should be discarded along with the rest of Shadowlands lore. Why even have a cosmic realm of death if anyone can do necromancy?
Life magic(which is the realm the dream is associated with) is even more antithetical to undeath than Light is. Life and Death are direct opposites on the cosmic chart. That being said, we already have some precedent with Kul’Tiran druids which are drust/decay themed druids. Undead could likely take inspiration or training from them, we just need appropriate spell visuals added for both. It looks silly for KulTiran druid forms to be casting standard druid spells as-is, an actual undead would look even more absurd.
Lmao ok your trolling. You cant go “no all classes all races cause muh lore.” Then discredit other lore that gives way for certain class/race combos just cause you dont like that lore.
Depends on what you mean by “interacting with it.”
Forsaken priests that use Light experience intense pain alongside the return of their regular sensations, so they smell themselves rotting and the maggots crawling through their flesh. This is a result of wielding the Light externally, directing it to targets other than themselves. It’s been outright stated in the past that using light magic to “heal” an undead target is effectively cauterization, so it does burn them even when intended to help.
The entire Ember Ward is an ashen wasteland because of the lingering effects of the Light’s invasion there. I’m not sure whether venthyr or the other shadowlands races are technically considered undead since they’re just souls, but they are beings of death itself so the interaction still makes sense. Light burns things associated with death.
Your “flickering lightbulb” idea is interesting for a background faction or npcs but there would be a severe disconnect between a backstory like that and actually seeing one ingame as a player popping wings, consecrate, etc.
Shadowlands is part of(and the biggest example of) that ruined lore we’ve been talking about and “necromancy is necromancy” still doesn’t allow for a death-animated undead to become a light-wielding paladin either way.
It’s not trolling just because you don’t like what I’m saying.
Its in the lore Calia is a lightforged forsaken and other forsaken can become that way too because, “necromancy is necromancy.” Lightforged forsaken could absolutely become undead. Thus undead paladins.
As for the dream i was going to mention Kul Tirans as well since they even say they dont get their powers through the dream. Druidism can be learned outside of the dream.
I’d love to have a Demon Hunter that didn’t have to be a Night Elf on my Alliance roster. I’d prefer ANYTHING over a Night Elf (I wish they had updated the Night Elf body when they put out the Nightborne - my least fav and most fav races visually are 90% identical yet the Nightborne just looks like it was made ‘after’ 8-bit graphics)…
But that aside, after playing a host of other games I’m so “over” gameplay differences based on ‘race’.
I’m kinda over classes too - but that would take too much of a major overhaul and while New World has pulled it off well, it took them a year after launch of fixing things to make it really work.
But races… yeah. I’d prefer the get rid of the racial skills / abilities also. Just make it a visual thing.
I’d go even a step further and make every race like Pandaren and the dragon-thingies. Pick your faction. Then have a quest where you can change it like Everquest did/does (I know that game is still around…).
If a Dreadlord can wield the light just like a paladin than practically any race can at this point. Literally any race that has a priest could have paladins, even Gnomes (though no one wants that).
If that was the case, there are plenty of other simple class/race combinations that would have also been unlocked along with what what was added at Dragonflight launch that don’t require “hoops,” additional content, or have lore requirements, but they weren’t.