Everquest is 22 Years Old. Releases Regular Expacs. Still Has a Sub Model

WoW is fine and not going anywhere. EQ still has regular expansions. EQ releases legacy progression servers pretty regularly. Not a ton people play it, but enough do to keep it ticking. You could call the population it has an active one. So if a 22 year old, very outdated game can keep on trucking, I think WoW is sure to stick around.

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That’s true. I don’t think it’s a franchise that will ever go but die down, probably.
Even if it does die there’s just so many expansions for it to not be of value being hosted elsewhere.

Your title is a bit misleading as while yes, it is 22 years old, and yes it releases regular expansions it does not have a ‘sub model’ like WoW as it is a Free to Play game, same as Everquest 2.

But there are two ways to play. Free to play or their “All In” type of sub which does give you bonuses.

Some people still play Sid Meier’s Civilization II


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It’s also exactly P2W so there’s that.

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Playing private servers a decade ago on vairous games-- I’ve learned that regardless of the quality of the game some people will pay money just to have an advantage over others.

Examples: RFOnline private server I was on, Aion private server I was on.

Some people don’t care if it’s an unstable mess of a server, or a mess of a game. They will still pay just so they can “pwn scrubs”.

To play on the progression servers you need an active sub or Krono (equivalent to a token).

Trying to play the F2P model in any of the 3-4 most recent expansions is a nightmare. Definitely worth the sub to play (as many people do)

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I mean, sure it’s “Free to play”, but it’s a watered down version of the game just like wow could be considered “free to play”. You aren’t going to get far with a 1k AA cap when there’s 15K+ AAs lol. And the apprentice mercenary
 have you played eq recently? It’s free enough to test the waters, just like WoW’s version of free to play. You also don’t have access to the TLP servers (like wow’s classic/bc model) which is a significant source of EQ’s income. OP’s post is a valid argument. If EQ can make it this far, WoW has just as much potential to make it that far as well. The title isn’t misleading at all.

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Last time I checked in a couple years back my Bst had like 36k and I think my SK had like 43k max >.<

15k would be a breeze lol

They have the money to expand the current WoW team 3 fold. Create pipelines for development so we’d get a consistent FULL patch every 3 months, quarterly of course.

obviously there would be major design decisions that need more time and those can take their time and be patched in between.

Blizzard doesn’t do this for the same logic a profitable Netflix show is cancelled forever
 It doesn’t give enough profit or have good outlook to them. Blizzard is screwed by corporate suits. It has the money to make the game better than it ever could be.

Time is a factor.

It’s not just about how big their bank account is. As you mentioned, they have the money to triple the size of the team and push out more content a lot faster.

But as any company that has a successful business model, if the profits (or lack thereof), isn’t worth it, they won’t do it.

I don’t see Blizzard taking on the costs of making the most epic WoW expansion ever just to make a net profit of $100 off of it.

It’s a profit, sure. Worth it? Definitely not

Sure.

I enjoyed EQ from 1999 to 2005. It has been dog vomit to me since Omens of War. Good on them for continuing to press feces out of their rear orifice.

It’s nothing I want to play.

The same thing is happening (has happened) to WoW.

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So is WoW. So there is that.

Before you say that it isnt, Method and other world first guilds buying gold to purchase every BoE and materials for consumables to achieve world first is pay to win.

PvP’ers buying BoE’s to get into the upper brackets to buy the highest tier PvP gear before you can legitimately grind there is another example.

#RemoveBoEs

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It really looks it, though. And the older zones are really empty of content. EQ despite the name was all about killing boars in the forest, endlessly, for xps. And rares, hoping to get a rare drop, with a spawn rate of like 20-40 minutes.

I love the setting, I love the world, I love the sounds, I love how they designed the game but it desperately needs an update. If I had Elon Musk money I’d buy it from the Russian group that has it and just do a ground-up modern rebuild with more player-friendly mechanics and classes, and some new cutting edge rp and world build concepts. Because EQ is that good.

But you’re right, Ultima Online is still out there, and its several years older than EverQuest. World of Warcraft isn’t going away.

I agree with this but isn’t EQ also F2P as well? Their site says play for free. Not sure if it is just a trial or you can play the whole thing for free. Most of those f2p mmos also have a sub model but I don’t classify any mmo that is f2p as a sub based model like WoW and FFXIV. To me sub based means only way you can play is with a monthly sub.

Yes, its Free to play. Its a brual F2P that cripples you enormously, but you can play it without paying.

Nobody has ever really gotten F2P right except City of Heroes. They gave you enough game to really enjoy it, then the pay stuff was so great you wanted to spend money on it. It was the opposite approach of most of these other games that give you barely any game then make you suffer so much you have to buy stuff to feel less awful.

so is Diablo 2 LoD. There are still thousands people playing it. A lot still play on DIablo retail, and even more play on 3, very specific, private servers.

Some games are just classic and did not get fully gutted.

I think Rift, personally, did the best job in the industry.

Wow is now pay to win, and no one likes that