ERROR #0 (0x85100000) Assertion failure

Game crashed and now I am getting this error. Someone help!

This application has encountered a critical error: ERROR #0 (0x85100000) Assertion failure! Program: D:\World of Warcraft_retail_\Wow.exe ProcessID: 18608 File: d:\buildserver\wow\1\work\shared-checkout\branches\wow-patch-8_2_0-branch-fastpatch-7\engine\source\gx\src\d3d12\gxdeviced3d12on10.cpp Line: 428 Expr: SwapChain::Present threw an exception 2 times in a row <Exception.IssueType> Exception <ExceptionType> Assert <Exception.Summary:> ERROR #0 (0x85100000) Assertion failure! SwapChain::Present threw an exception 2 times in a row at d:\buildserver\wow\1\work\shared-checkout\branches\wow-patch-8_2_0-branch-fastpatch-7\engine\source\gx\src\d3d12\gxdeviced3d12on10.cpp(428) <:Exception.Summary> ------------------------------------------------------------------------------ <Exception.Assertion:> DBG-ADDR<00007ff76013cce8>(“Wow.exe”) DBG-ADDR<00007ff760126f62>(“Wow.exe”) DBG-ADDR<00007ff760127ba7>(“Wow.exe”) DBG-ADDR<00007ff7600ffca6>(“Wow.exe”) DBG-ADDR<00007ff75fdc142d>(“Wow.exe”) DBG-ADDR<00007ff7600020f8>(“Wow.exe”) DBG-ADDR<00007ff760001251>(“Wow.exe”) DBG-ADDR<00007ff760000c2c>(“Wow.exe”) DBG-ADDR<00007ff75fdba9d8>(“Wow.exe”) DBG-ADDR<00007ff75fd928aa>(“Wow.exe”) DBG-ADDR<00007ff75fd928cb>(“Wow.exe”) DBG-ADDR<00007ff75fea51e2>(“Wow.exe”) <:Exception.Assertion> <Exception.HashBlock:> DBG-OPTIONS<NoImage NoAddress NoFileLine NoFuncOffset NoDbgAddr> ERROR #0 DBG-ADDR<00007ff76013cce8>(“Wow.exe”) DBG-ADDR<00007ff760126f62>(“Wow.exe”) DBG-ADDR<00007ff760127ba7>(“Wow.exe”) DBG-ADDR<00007ff7600ffca6>(“Wow.exe”) DBG-ADDR<00007ff75fdc142d>(“Wow.exe”) DBG-ADDR<00007ff7600020f8>(“Wow.exe”) DBG-OPTIONS<> <:Exception.HashBlock> ------------------------------------------------------------------------------ <Version> 8.2.0.30993 <Config> Retail <Jira.JiraProjectId> 10900 <Jira.JiraProjectKey> WOW8 <Exception.ProjectId> 10 <Exception.BuildNumber> 30993 <Exception.Branch> 8.2.0 <WowProject> Mainline <Application> World of Warcraft <ApplicationType> Client Type: WoW <Executable> Wow.exe Executable UUID: 32162A53-81E7-43B0-A6FD-7E6F8D93035C <Wow.Platform> X64 <Exception.Platform> Win 10 (64-bit) User: Chewy Computer: MSI Virtual Memory: 0.00 MB Free Disk Space: 894.49 GB Exe Built: Jul 2 2019 12:31:02 Init: 000003FF 00000000 App Up Time: 0 days, 0 hours, 0 minutes, 10 seconds System Up Time: 0 days, 0 hours, 10 minutes, 31 seconds <TimingMethod> QueryPerformanceCounter Current Frame: 150 Current Time: 630881 Current Tick: 1005 <SystemResumes> 0 <CharLogins> 0 Addon resource usage (not including lua memory): 0 Number of thread pool threads (Total): 27 <LauncherName> <Locale.Text> enUS <Locale.Audio> enUS Session Time(hh:mm:ss): 00:00:04 <SessionTime.Grouping> 00:00:00 - 00:14:59 Time in World(hh:mm:ss): 00:00:00 <TimeInWorld.Grouping> 00:00:00 - 00:00:00 Total Time in World(hh:mm:ss): 00:00:00 <TotalTimeInWorld.Grouping> 00:00:00 - 00:00:00 Total lua memory: 5131KB <Addons.Current> (null) <Addons.Current.Function> UNKNOWN <Addons.Current.Object> (null) <Addons.HasAny.Loading> No <Addons.HasAny.Loaded> No <UIReloads> 0 <LuaErrors> 0 <BGDLEnabled> No <IME.Current> “”, {00000000-0000-0000-0000000000000000}, inactive <SoundSystem.Restarts> 0 <LoadingScreen.Enabled> No <CombatLogEntry.Current> CombatLogEntry::PushEvent(casterGuidType, targetGuidType): 0, 0 Number of successful WoWConnections: 10 Battle Tag: n/a Last Known Player: 0000000000000000, (0, 0, 0, 0) Selected Player: 0000000000000000 CVar Settings: <CVar.portal> US <CVar.textLocale> enUS <CVar.audioLocale> enUS <CVar.agentUID> wow <CVar.hwDetect> 0 <CVar.videoOptionsVersion> 21 <CVar.gxApi> D3D12 <CVar.gxMaximize> 1 <CVar.graphicsQuality> 7 <CVar.RAIDgraphicsQuality> 7 <CVar.farclip> 7000.000000 <CVar.horizonStart> 1900.000000 <CVar.particleDensity> 80.000000 <CVar.particleMTDensity> 100.000000 <CVar.waterDetail> 2.000000 <CVar.rippleDetail> 1.000000 <CVar.reflectionMode> 0.000000 <CVar.sunShafts> 2.000000 <CVar.refraction> 2.000000 <CVar.groundEffectDensity> 80.000000 <CVar.groundEffectDist> 200.000000 <CVar.volumeFogLevel> 2.000000 <CVar.projectedTextures> 1.000000 <CVar.shadowMode> 2.000000 <CVar.shadowTextureSize> 2048.000000 <CVar.shadowSoft> 0.000000 <CVar.SSAO> 3.000000 <CVar.DepthBasedOpacity> 1.000000 <CVar.textureFilteringMode> 5.000000 <CVar.terrainLodDist> 500.000000 <CVar.wmoLodDist> 400.000000 <CVar.entityLodDist> 10.000000 <CVar.entityShadowFadeScale> 25.000000 <CVar.terrainMipLevel> 0.000000 <CVar.worldBaseMip> 0.000000 <CVar.OutlineEngineMode> 2.000000 <CVar.lodObjectCullSize> 18.000000 <CVar.lodObjectCullDist> 30.000000 <CVar.lodObjectMinSize> 0.000000 <CVar.lodObjectFadeScale> 100.000000 <CVar.RAIDfarclip> 7000.000000 <CVar.RAIDWaterDetail> 2.000000 <CVar.RAIDSSAO> 3.000000 <CVar.RAIDDepthBasedOpacity> 1.000000 <CVar.RAIDgroundEffectDensity> 80.000000 <CVar.RAIDgroundEffectDist> 200.000000 <CVar.RAIDshadowMode> 2.000000 <CVar.RAIDterrainLodDist> 500.000000 <CVar.RAIDwmoLodDist> 400.000000 <CVar.RAIDhorizonStart> 1900.000000 <CVar.RAIDentityLodDist> 10.000000 <CVar.RAIDentityShadowFadeScale> 25.000000 <CVar.RAIDterrainMipLevel> 0.000000 <CVar.RAIDworldBaseMip> 0.000000 <CVar.RAIDtextureFilteringMode> 5.000000 <CVar.RAIDprojectedTextures> 1.000000 <CVar.RAIDshadowTextureSize> 2048.000000 <CVar.RAIDshadowSoft> 0.000000 <CVar.RAIDreflectionMode> 0.000000 <CVar.RAIDrippleDetail> 1.000000 <CVar.RAIDsunShafts> 2.000000 <CVar.RAIDparticleDensity> 80.000000 <CVar.RAIDparticleMTDensity> 100.000000 <CVar.RAIDrefraction> 2.000000 <CVar.RAIDOutlineEngineMode> 2.000000 <CVar.RAIDVolumeFogLevel> 2.000000 <CVar.RAIDlodObjectCullSize> 18.000000 <CVar.RAIDlodObjectCullDist> 30.000000 <CVar.RAIDlodObjectMinSize> 0.000000 <CVar.RAIDlodObjectFadeScale> 100.000000 <CVar.componentTextureLevel> 0.000000 <CVar.RAIDcomponentTextureLevel> 0.000000 <CVar.weatherDensity> 3.000000 <CVar.RAIDweatherDensity> 3.000000 <CVar.graphicsTextureResolution> 3.000000 <CVar.graphicsTextureFiltering> 6.000000 <CVar.graphicsProjectedTextures> 2.000000 <CVar.graphicsViewDistance> 7.000000 <CVar.graphicsEnvironmentDetail> 7.000000 <CVar.graphicsGroundClutter> 7.000000 <CVar.graphicsShadowQuality> 4.000000 <CVar.graphicsLiquidDetail> 3.000000 <CVar.graphicsSunshafts> 3.000000 <CVar.graphicsParticleDensity> 4.000000 <CVar.graphicsSSAO> 4.000000 <CVar.graphicsDepthEffects> 4.000000 <CVar.graphicsOutlineMode> 3.000000 <CVar.raidGraphicsTextureResolution> 3.000000 <CVar.raidGraphicsTextureFiltering> 6.000000 <CVar.raidGraphicsProjectedTextures> 2.000000 <CVar.raidGraphicsViewDistance> 7.000000 <CVar.raidGraphicsEnvironmentDetail> 7.000000 <CVar.raidGraphicsGroundClutter> 7.000000 <CVar.raidGraphicsShadowQuality> 4.000000 <CVar.raidGraphicsLiquidDetail> 3.000000 <CVar.raidGraphicsSunshafts> 3.000000 <CVar.raidGraphicsParticleDensity> 4.000000 <CVar.raidGraphicsSSAO> 4.000000 <CVar.raidGraphicsDepthEffects> 4.000000 <CVar.raidGraphicsOutlineMode> 3.000000 <CVar.playIntroMovie> 8 <CVar.Sound_MusicVolume> 0.40000000596046 <CVar.Sound_AmbienceVolume> 0.60000002384186 ----------------------------------

Hey, Jehjeh!

It appears your crash is the same as everyone in this thread here. One of our forum MVP’s outlined the workarounds to address the crashes for now. We are actively investigating this, though. Keep an eye on this thread for updates.

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