Enough with borrowed power

I would like to see the return of substats. Hit rate, attack power, avoidance, resistances and leech and dodge etc are/were all great ideas that create immersion but somehow have been given the backseat. They consolidated four sub stats for all classes and in doing so neutered the entire gearing and progression process

And yet there remains in game the odd item that increases attack power or has fire resistance, almost mockingly

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