Enhance shaman has been horrible for a while now, and after playing the PTR for the prepatch and reading people’s Shadowlands experiences, I can see it’s gonna be more of the same old garbage.
The Enhance Shaman’s current fighting style in Shadowlands is like if death by 1000 cuts, whack a mole, and someone that loves pushing buttons on a keyboard all got drunkenly duct taped and superglued together, resulting in the wackest melee fighting class in WoW for the 57th year running. Yes I’m aware that the game hasn’t been out that long, but everyone that plays enhancement shaman ages in dog years because of how cancerous the spec has been across all these expansions.
The first thing Blizz needs to do to fix enhance is to make windfury weapon beastly again. This chance for an extra 77 damage on swing business is an insult to throwback windfury and shouldn’t even have the same name. It’s so weak and embarassing compared to OG windfury that Blizz should just rename it “Windsassy” or “Windgrumpy”. Make windfury hit hard and make it be applicable to both weapons, flametongue is hella boring and can be repurposed somewhere else.
The next thing blizz needs to do is fully commit to the Maelstrom Weapon thing. Just get rid of the rng and give us some type of shaman energy that we deplete like rogues and hunters, or even just a passive that makes our mana regen on par with rogue and hunter energy, and along with that shaman energy give us an actual rotation that builds stacks of maelstrom like how rogues build combo points. Stacks that we can see like how Pallys can see their holy power. And when I say give us an actual rotation, I don’t mean these melee moves with long cooldowns supplemented by rng. I mean something like Stormstrike on just the GCD as an instant damage Maelstrom stacker, Flame Shock on GCD as a dot Maelstrom stacker, etc.
From there, we should be able to spend our Maelstrom stacks on a few different powerful imbue type moves. Like maybe a rockfist-punch-combo that does fat instant damage in a flurry of punches, a fire imbue move that does fat DoT damage, and a lightning bolt for a ranged finisher that does big damage.
Changes like these would make shamans fun instead of being the exercise in cancer tolerance that they’ve been for years, while having the added benefit of staying true to everything about the class and the lore and all that stuff. Enhance really just needs to be remade from the ground up, because after years of watching them be terrible it has become apparent that Blizz is just repeatedly trying and failing to polish a turd.
I know I’m pissing in the wind here but I just felt like saying it anyway.