Enhance: stormstrike bug

Just bringing this back as this will probably go unnatended for 16 years… but heres to hoping:

The 11.05 patch undid the pvp buff to stormstrike and removed its pvp multiplier.

If we could just revert that.

All the best

Consider posting this in the bug reports section. The few blues that occasionally skim the arena forums are unlikely to be the same ones that log bug reports

1 Like

let’s just debunk this one before shaymen get any ideas

Name             : Stormstrike (id=32175) [Spell Family (11)] 
Effects          :
#1 (id=21915)    : School Damage (2): physical
                   Base Value: 0 | Scaled Value: 0 (delta=0.05) | AP Coefficient: 1.3455 | PvP Coefficient: 1.92 | Target: Enemy (6)
Name             : Stormstrike Off-Hand (id=32176) [Spell Family (11)] 
Effects          :
#1 (id=21916)    : School Damage (2): physical
                   Base Value: 0 | Scaled Value: 0 (delta=0.05) | AP Coefficient: 1.3455 | PvP Coefficient: 1.92 | Target: Enemy (6)

normal tooltip
https://i.imgur.com/tOE0JSu.png

pvp tooltip
https://i.imgur.com/NpdbTGB.png

damage against an unarmored player
https://i.imgur.com/l1ePNEl.png

no bug here. do some actual testing next time
:dracthyr_nod:

2 Likes

battlecruisr is a blue confirmed

No, I just see that the tooltip updates, but damage against the pvp dummy doesn’t, and I break out the naked cow instead

ok

nerf frost dks pls

1 Like

Classes

  • Evoker

    • Fixed an issue causing it to be possible to lose the game when paired with a frost dk
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Can we just call the exterminator on this patch.

I’ve already been to the site and exterminated the false report, no need to call me again.

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PvP mults for marks are still there in the spell dump as well. There was a clear change in the output of arcane, aimed, and rapid fire after the first round of hotfixes last week. It’s impossible to say 100% that it’s exactly the amount of what the PvP multipliers are supposed to be, but it’s anecdotally pretty close.

Testing vs pve mobs, dummies, and players in instanced/world pvp, pvp non crit numbers are only going up slightly (approximately what you’d expect from 30item levels) whereas normally it’s a lot more dramatic(+30 item levels and 55/45/35% extra damage to aimed/rapid/arcane). This leads me to think that something else might be preventing the mults from getting applied. Could also be something completely unrelated.

All of that to say, I’m not completely discounting OPs logic.