TL:DR This post is to vent my frustration at certain design choices for AoE of Enh and Ele and provide some food for thought. I understand people will be triggered by the idea of losing AoE from their spec. Fire Nove should be moved to Elemental’s AoE toolkit to fuel the playstyle of managing flame shocks, the intended spec design by developers. Earthquake should be moved from Ele to Enhancement as a talent in place of Fire Nova, given that Enhancement already has 2 abilities that deal with disrupting the earth (Earth Spike and Sundering), and the spell does Physical damage.
But we want the focus of the rotation to be about managing your Flame Shock debuff on multiple targets to maximize the payoff of Lava Burst through Lava Surge Procs.
This statement was the design intent of Blizzard for Elemental shaman in regard to how they wanted the spec to move forward in Shadowlands.
Managing Flame Shock has been a crucial part of Elemental for several expansions. Lava Surge has been core to the kit since perhaps WotLK even, surviving through the class overhauls from WoD to Legion/BFA. It is crucial to Elemental’s PvP playstyle, as much as it is to PvE.
Which is why I found it so odd that there is an ability that existed in the Enhancement toolkit, previously removed, then re-added as a talent in Shadowlands, built around maintaining flame shocks, something not stated to be the design intent of the playstyle. That ability is the following:
Fire Nova - Melee Range
Erupt a burt of fiery damage from all targets affected by your Flame Shock, dealing (25% of attack power) fire damage to up to 6 targets within 8 yards of your Flame Shock Targets.
Previous versions of this spell were the following
Fire Nova Level 120
13.7% of base mana 100 yd range
Instant 4.5 sec recharge1 Charges
Requires Shaman
Requires level 44Ignites your Flame Shock spell on up to 6 nearby enemies, causing each of them to emit a wave of flames that deals (12.0174% of Spell power) Fire damage to every other enemy within 10 yards.
Really strange that a melee spec had a spell ability usable at 100 yard range, isn’t it? Running off a spellpower modifier no less?
Fire Nova was originally part of a totem in the Elemental Tree that after 5 seconds released a blast of AoE burst damage. It was the Burst Damage option for fire totems where Magma Totem was the sustained damage option. I bring this up, because Fire Nova Totem was originally an Elemental ability. It had talents to augment it in the Elemental tree, before being split into Fire Nova and Capacitor Totem.
The reason I find this so interesting, and annoying, is because Fire Nova works off spreading Flame Shock. The more Flame Shocks you have out, the stronger your AoE damage will be, as each one erupts to deal damage.
To make this work for Enhancement, Blizzard added a flame shock spread to lava lash, because Enhancement was not built around spreading Flame Shock as part of its playstyle.
But it was for Elemental!!! Why wasn’t/isn’t Fire Nova part of Elemental’s Toolkit? If the desire is to go back to managing flame shock uptime for Lava Surges, wouldn’t it also make sense to tie their AoE into this as well? It would provide seamless fluidity between AoE and Single Target.
Fire Nova is perfectly suited for the Elemental Shaman to be part of its AoE toolkit, but for some reason gets forced into Enhancement where it has always felt clunky (and currently in SL is completely subpar due to lava lash no longer spreading the flame shock dot).
Furthermore, Enhance now has Crash Lightning, which interacts with Chain Lightning…something that didn’t exist when Fire Nova was the way Enhancement did AoE.
On the other hand, looking at Elemental’s usage of Earthquake.
Earthquake in WoW
Earthquake
60 Maelstrom 40 yd rangeInstant cast
Requires Shaman (Elemental)
Requires level 48Causes the earth within 8 yards of the target location to tremble and break, dealing [Spell power * 0.2875 * 6 * (1 + Versatility) * 98 / 100] Physical damage over 6 sec and sometimes knocking down enemies.
I have long since been a proponent for Enhancement having Earthquake as part of their AoE kit, where they channel energy through their weapons and slam into the ground to create the earthquake. I feel this idea is validated for a few reasons:
- No other caster has a spell that deals physical damage (at least not that I’m aware of)
- Enhancement already thematically has two abilities dealing with forcing the earth to erupt in Sundering and Earthen Spike
- Thrall in Heroes of the Storm plays as a melee assassin with an Enhancement toolkit and has the option of Earthquake or Sundering as his ultimate abilities.
If the design intention for Elemental is truly to be around managing Flame Shock uptimes, then Fire Nova should replace Earthquake for the Elemental spec to further fuel this desired playstyle for their AoE toolkit. With fire nova’s cooldown, Ele’s rotation could be to maintain Flame Shocks, use Chain Lightning, and then Nova (where EQ currently fits).
Conversely, Earthquake should be removed from Ele in favor of Fire Nova and moved to Enhancement as a talent in the place of Fire Nova. Again, this spec already has talents dedicated to forcing the earth to erupt. It should target the ground centered around the shaman (stationary, not following like fury of air) rather than be a targetted ground placement. The physical damage would have synergy with Earthen Spike, and flow much easier between Crash Lightning and Instant Chain Lightnings than tab-targetting for flame shock and fire novas, while competing with Hailstorm on the same talent row.