Enemy Nameplates are not tracking hp properly

so ive noticed several times now that the hp above my enemy isnt tracking properly…whereas the enemy target frame is

ex - im attacking the fyrakk dragon and while my target frame shows the boss is at 50% health, the bar above him is still at like 90%…when the dragon finally died the bar above was still above 50%

this has happened several times now on other mobs

same thing happening to me, enemy nameplates above targets are staying full despite being low health

I’ve seen that, I’ve also seen enemy nameplates go to like 25% when they are at full health. gotta love patch day wonkiness

seems to mostly happen with boss type enemies…running around doing random stuff the bar seems to work ok…emphasis on seems

happening to all mobs for me.

/reload fixed it… for now