For those that don’t know Enduring Bloodstone is supposed to provide a 5% Damage Reduction when you receive a “loss of control effect”. Below is a list of SOME of the ccs that do not trigger this effect from my testing I didn’t test everything. You will notice key abilities such as rake/maim do not trigger this. This is a pretty major bug and should be escalated until it is fixed. I never thought to test it before as I assume it would work as expected
I’m actually in shock that this level of a bug is in the game. The testing was quite easy press a cc on someone if the buff doesn’t trigger it’s not providing the dr. I wish there’s something I am missing as it’s quite sad
5% DR, as in duration reduction, so 5% of 4 seconds is pretty small. How are testing this. And if we’re talking milliseconds here, are u factoring in packet lag/whatever. Seems hard to measure accurately gven real world networking.
lol I totally just looked this up and yep ate a bowl of stupid. 5% DR is damage reduction folks! Doh!
Yeah, they were considered ilev for the purposes of scaling and made people hit you harder. I kind of get what they were going for with having people scale to each other to make ilev less impactful but good grief.
Yea, I just remember having this conversation with my friend and we were both floored. It’s like… want to do more damage?? Put on worst gear! Yay!
Legitimately didn’t believe it and had to test it out for ourselves. I mean it made so much sense after testing. Crazy it took almost the entire expansion for anyone to notice.
Best part was Chris K said the scaling project all started when a PvE dev came into his office upset that a Boomy farming mobs accidentally killed him with starfall and wanted to know why that was happening in PvP.
You better be careful with these comments. Otherwise, you will summon a gang of 90 Lb emaciated pale white dudes with ponytails and Naruto shirts that will challenge you to a game of Othello or Beyblade Stadium Battle.