Endgame tanks in m+

i am sort of beating the dead horse to death, but I just looked at the tank leaderboard for m+.

of the top 100 rated tanks, only 3 are not paladin. 1 VDH and - drum roll - 2 Brewmasters. They are rated #72, 88, and 92 respectively.

You have to go all the way to #124 to find a bear (squish - who also has the next 2 bears in the rankings…)

the first BDK is found at #135.

the first warrior is found at #258.

this result shows two things:

-every class can do the hardest content. the prot warrior is rated 3512 and doing an 18 and pretty much all 17s.

-prot pally. amirite?

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the meta is metain.

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One of the worst seasons for balance statistically (mythicstats . com/meta)

Blizzard clearly gave up with it so I did too :person_shrugging:

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I’d love to see weekly small balance passes. So that if your spec was under tuned you’d have the comfort of know that it would improve every week.

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I would presume the non-Paladins are alts of said Paladins.

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Balance is really bad this season. In past couple of seasons you could get up to portals without noticing much of a difference between classes and specs.

This season by 10s the class balance is already becoming obvious.

It’s obvious the second you have an enh shaman in the group

Fixed that for you. Most of the time you need at least 10s before enh are good enough for it to be obvious what they can do. Ret paladin it shows up even earlier because the skill floor of that spec is silly.

Its true for all roles as well. I rarely see a Druid, Evoker or Paladin healer. Loads of Disc, Shaman and now MWs to choose from.

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M+ should be removed from WoW entirely. PvP can take its place on the vault. M+ is a mini-game that has nothing to do with the Lore. Take it out of Azeroth and make it a mobile game. The poison spread throughout all group content due to the timer and IO scoring are immeasurable.

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Why remove a feature people like? Seems silly

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He’s just copy and pasting that same paragraph on every M+ thread. I asked if he could actually explain how M+ has done this in one of the other threads; I am not expecting a response. And if I do receive a response, I suspect it will be a deflection or some circular argument using additional internet buzzwords that carry no meaning on their own.

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Representation isn’t one to one with performance. Monk is the least popular class and tank is the least popular role. So it stands to reason that brewmaster will not be well represented.

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Yeah, key meta is always just fotm into what the top group is playing.

Something like 95% of groups play the same thing.

No reason not to.

More of a joke than PvP ever has been. :dracthyr_hehe_animated:

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That level of content applies to no one on this thread or likely to post on this thread.

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That’s like complaining that 97/100 people who can run a 3-minute mile are olympic athletes. When you start pushing the limits of what’s even possible, yeah it’s not going to include everybody because the tiniest advantage grows out of proportion.

Balance is screwy this season but the very top edge is not the problem.

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Talking about representation in high keys, obviously

High key meta dribbles down

In lower keys it effects invites

In medium keys it makes it easier + invites

In higher keys it’s way easier playing meta classes

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Or you could just not participate.

We know that PvP isn’t really engaged in by a lot of the player base, so why not remove PvP?

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I don’t know what to say other than gear wise there is no point in running anything higher than 10.If you really care so much about comparing in game pp size and rankings you will have to chase meta and give blizzard them $ for tokens so you can chase meta and get boosted. :person_shrugging:

the problem is they dont know what to balance. just look at their latest tank balancing with them destroying prot war lol

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Yet (with the exception of Brewmasters) tank distribution for keys overall is looking pretty good.

Getting invites as a tank generally isn’t an issue either in low level keys or medium keys for that matter.

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