you run dungeons get emblems. you could get 2 pieces per week slot depending if you run every dungeon. for the helms chest legs etc… 1 piece per week. and the best part was no rng you choose. so yea 6 accounts with nearly 200 toons and been on since release. i know
Yes I have crafted a few myself… do you not think it still takes gold to learn how to make them by crafting 45 pieces and crafting vestiges of hope? That is still a ton of gold to access those recipes, and you end up losing gold since the 45 pieces tend to not make profit and are sold less the crafting cost in many realms. You are giving gold away to make your own legendary.
Torgast had a mount you had to wait like 3 weeks to get due to the silly timegating and honestly getting that mount was harder then an actual 15.
Anyways I don’t understand why you say ppl don’t need loot. Its way easier to get a flawless torgast run with mythic plus loot. Heck premade loot makes world content really trivial. It is something I would have appreciated from solo gameplay but for some reason only people who do group content can enjoy trivializing it? And get the best solo gear?
This is the nature of the beast. I’m giving gold away simply by playing the game (repair costs). But seeing as I’m not having to directly give my money to another player, I still see it being within the parameters of decent solo play.
Ah I wasn’t aware of the mount and didn’t realize what reference you were making (KSM and Torghast mounts) until just now.
Um, I never claimed this.
This is entirely subjective as I have alts well below 246/252 (around the 220 area which is even lower than Korthia solo gear) that have trivialized Korthia content and other open world content.
I’d say skill > gear when it comes to trying to trivialize content. And that’s not me saying gear isn’t important (just not as important as people make it out to be), or that I’m a great player (decent, perhaps a notch above average), but understanding your toolkit and the way things synergize is a much better foot hold over simple ilvl increases.
Bruh, how you gonna do him dirty like that, posting actual facts? Come on bruh. You’re not going to let him head-canon that WOTLK was handing out raid gear like candy? Come on… that’s rude.
Repair costs aren’t giving gold away, that’s a gold sink. Crafting legendaries have this reagent that you have to buy that is a gold sink, and many people are selling there legendaries they use to level less the the crafting cost, meaning it’s a gold sink on the crafter, and you are making cheap legendaries you lose money in crafting, making negative profit, ergo you are literally give gold away.
Yes it is easier to get mounts and do solo stuff with the better gear. I am betting you can easily get that mount rn with premade loot gear.
You or someone else did I believe in the thread may be confusing posters.
You can do this, as skill does make it easier to play a class. But so do raw stats and power. They make you do things faster and more efficiently. More power can be appreciated by anyone, in any game mode. I like to get gear to do solo farms and loot farms and mount farms. Weirdly enough the best solo loot is from premade content for this stuff.
The world content buffs also only work in Korthia… meaning the best loot to do Korthia is probably pugging premade stuff, not caring about using currencies for power upgrades over there and farming the rep stuff. Premade content totally invalidates solo gear progression by huge miles. So that’s the game.
I threw out how BC was just farm a rep for a week but okay :V.
They tried to be PvP is what I said,or did you forget you compete against the opposite faction that tries to play like players?
No said you skipped Torghast… and this seems to be a running theme in your posts or saying things I’ve never said to make your argument. Also I’m shocked you got through all the world content already, I’m still trying to do it all a year later. I have found Shadowlands to have vastly more things to do solo play and in the world to do since I dunno when. Unless you did PvP the world in BFA became WQs and mat farming after hitting max level.
So you’re not giving gold away then. It’s just a gold sink to make them.
And I’m making negative money with repair costs - ergo, giving money away.
The better gear in game does come from group content yes, but it doesn’t invalidate the solo progress either, as you gain rewards for solo play which does allow you to do the things you want.
Is premade content gear more efficient, yes. Does it invalidate it though? Nah. Progress is progress. It only invalidates it if you let your mind think that way. I look at it as stepping stones. First it’s solo progression, then it’s group progression. I can do what I want with solo progression gear, but it’s easier with group content gear.
It was a necessary step to acquire the power I want. Necessary to do what I wanted? No. I guess this is a titt for tat situation though.
No you are giving gold away because you pay for the gold sink, and low cost to customers meaning you are selling them then the price is worth with all the crafting reagents. If you sell below crafting cost you are spending more money to craft them and making negative profit = you are losing money. You might get some of it back but that’s a way better deal for the buyer, you aren’t getting your gold back off those low level recipes.
You are not giving it away, you are deleting it. That’s a gold sink, the gold doesn’t go to anyone, it gets deleted from the ecosystem.
Group content totally invalidates solo content by miles. Especially this expansion.
And i’m getting absolutely 0 back on repair costs. Same horse my friend.
And where did the money go that you spent on making a legendary that never came back to you from selling your product? It got deleted. Unless you’re buying all your mats from other people instead of gathering them on your own, which is another discussion and the exact opposite of the point I was trying to make about legendaries lol
Depends on how high you go, which is left up to the player. Your group content may invalidate solo play, but someone who just jumps in and does m0, the gap isn’t anywhere near big enough, and is actually below, group content.
If we use the extremes and go from most basic and easiest form of content to the hardest and more rewarding forms of content, then yes, the best will always invalidate the easiest.
LFR is queued raid content that is mainly a tourist option. I seriously doubt it is or was even intended to be a progression path into N raiding; that’s what open-world content rewards and M dungeons are for.
Doubt as you may, but it is and it’s been a supplemental source for things for a while. Lots of f&f guilds who primarily raid normal will benefit from that tier gear.
When you sell something on the auction house you get gold from other players. When you are repairing your gear you are deleting gold from the game ergo a gold sink.
We are both losing gold, we are not both giving it away. Repair bills are gold sinks, everyone has repair bills.
Nothing changes after you do a run, if you can do a mythic 0 and focus on improving you get gear for it, and can do a 2. You do them enough you can do speed runs and get good gear. Not something that happens in solo play.
Solo play has way less power rewards same repetitive content, just not as rewarding.
I’d say there is more rng in torgast runs. You read the affix and adjust comps based on that. There is no rng in dungeon designs, its the same npcs. The most rng is probably in pugs, but like raider.io limits that to your liking so you get rid of the hard part about grouping with others in there variable skill levels.
The rating system makes that way less of issue.
You can do the same grinds in Korthia much easier with the gear you get in mythic plus. Don’t need to grind the gear upgrades just go straight for conduits. The weekly vault loot is also really nice and powerful, compared to anything possible in solo modes.
Korthia fighting for rares is annoying too especially if they go down fast, that’s just longer wait times you have to wait for spawning. Its just easier to do premade content and do the solo content ignoring all the power rewards.
I am sure anyone doing group content probably wont get any upgrade doing Zereth Mortis, they will only be interested in the rep for the items and possibly cosmetics. I will be doing Zereth Mortis and pugging keys for the power rewards. Since clearly the solo stuff ain’t worth doing for power. Group content invalidates solo content in the power rewards very easily. And you will have a way easier time to solo rares with the group content gear. And since you actually get decent gear from runs each time you do them it gets a bit easier with the upgrades.
I can’t let this one go by: Solo player here playing with multiple players every day without doing raids or dungeons. Multiple players taking down Rares, after Rare after Rare out in the open zone(s). Fighting with friends to defeat multiple mobs. Helping obviously over powered player(s) even if they are Alliance (I’m Horde). I’d say that is an MMO game if I ever saw one. No one is sneaking around playing all by themselves! We Solo players are well engaged with others playing the game.
I, as well as many, just do not like what Raids and Dungeons have turned in to. I use to do them way back and they were fun. But not any more. Have a great day.