End the war on solo gameplay in WoW (Part 1)

“Catering” to solo players in the ways suggested by posters in this thread would have zero impact on your gameplay. Your issue is purely a psychological one.

The elitist raiders are the ones demanding that game devs cater to them at the expense of the viability of WoW as an MMO. That should be your issue, unless you don’t mind the fact that Microsoft or someone is eventually going to have to gut WoW development from the inside out to save it.

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Isn’t the premise here that they want the same sweet Mythic+ gear raiders/dungeons runners get without needing to join a group?

No, but as of now people already have mythic gear on ,just not mythic + gear.

Let say you go to a new zone in 210 ,which is fine for kortha but then you have to go to zetha mortis and you enemies are have higher health pool .does it make sense to down a high health enemy with with the gear you have (210)doing quests? That would only cause people to not play the zone at all ,due to the number of deaths and time lose.

Probly been said but playing an mmorpg solo is doing it wrong.

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Then what exactly do they want?

Like, omg. You’re so right.

Alright, I did not want to do this, but what am I if I am on and waiting for the rest of my group to get on or doing content while I look for a group? I am a solo player, doing what I can do to improve on my own while not in a group.

What if someone enjoys the setting and world of WoW but is not comfortable in groups? they are the solo player for WoW.

Players like you are “my way or the highway” MMOs are games for hundreds, thousands, millions of players. the sooner you recognize this and respect different players, different goals and attitudes, the better off you will be.

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I don’t really understand the issue, that solo players can’t get the ultimate level gear? I am a solo player, I don’t really care if the top level of gear I get is less than mythic raiders since I don’t do raiding. Blizzard creates content that works well for solo players and has extra stuff for people that want to do the harder stuff.

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Why though? Why would you play a genre called Massive Multiplayer Online if all you want to do is play by yourself? What is the point? Why are you paying a monthly fee when you could buy any generic JRPG for the story/gameplay for a flat fee?

Some of the issue is that solo players want better gear, or a way to better gear, through their content but idiots think that just cause some ask for max level gear from such, all must want that.

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JRPGs suck. WoW has a cooler world and custom characters. In a JRPG, the story is usually I am some emo kid who has to watch his girlfriend sleep with another man while I go save the world. I don’t need a simulation of a millennial’s lifestyle, I need orcs and bloodshed.

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Enough gear to do the content in nothing else,there is no argument on it. Just some want control .

Maybe they love the setting, maybe they love the lore/story, maybe they want ti immerse themselves in the world, there are many reasons why some might want to spend most, if not all, their time solo. I can’t speak for everyone, but maybe some just want to be in a full world yet do their own thing like they do IRL but in a setting they prefer.

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My brain mindlessly chucked the J on there. There are RPGs out there that provide decent experience. If you want to kill orcs, the LOTR spin-offs come to mind. There’s a caveat for everyone.

It sounds like people want a strictly single player mode that mimics the core game. That’s a lot to ask honestly. The re-balancing, the re-designing; it’s a whole new game really. Even still if these released “WoW: The Single Player Game” I doubt any of the solo players would be happy.

It’s like they want multiplayer but they don’t want multiplayer.

Nah man, the cold hard truth is. Even playing WoW singleplayer in its current state is a better experience than most of the modern RPGs out there. Plus people just like Warcraft, its an awesome world. What else is there? Skyrim? How often can I play Skyrim? How many times can I play that subpar nonsense?

WoW is way better.

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That is false. Your suggestions show you have zero understanding of how this game actually works

No we aren’t. I have not asked the dev team to change anything. You’re the ones demanding Blizz cater to your wishes.

You clearly have zero understanding of how this game works or is even designed and it shows.

Alright I’m going to play devil’s advocate with myself.

If WoW decided to give solo players the same gear, here’s how it would go down.

  1. Raid content would die completely. Truthfully speaking even these people don’t want to play with each other. They see the smallest mistakes and they hold each other accountable to it. Bottom line. they all think they’re better than one another.

  2. The old raiders would demand extremely difficult content. It would be so difficult that solo players who want solo content will still no longer because able to access the content. Why? Because they need to invest 7 hours every day to defeat the content.

  3. The content will become player vs player in some manner regardless. Leaderboards, ghost runs, x class vs y class; you think it, it’ll be there.

Solo content with end-game gear will only create a deeper foundation outside of multiplayer content. It will be the Challenger League of WoW with the barrier no longer being “Joining a group.”

You raise some interesting points but I think there could be ways around it. You need to ask, why do players do high level raid content? Sure, gear is a part of it but what other reasons do they do it? And I ask this honestly as I’ve never done a Mythic raid at time of release in my life. Other than world first races, why do people do a Mythic raid? Is it just for gear and if so, why? Surely once you have that gear, why keep raiding?

I don’t think anyone would demand harder content and I dont think solo players would demand mythic level gear. However, creating solo content for gear of a higher level than now is still a good concept. However, perhaps they can have different attributes. Perhaps gear that is obtained through raiding has specialised stats or abilities that activate only in group content. And likewise, gear that is obtained from solo content has stats or abilities that only activate in solo content. That way there would be less benefit doing stuff in the game you dont enjoy just to get the gear to do the things you do like.

Would that work, do you think?

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This vid has been linked several times in the thread: https://www.youtube.com/watch?v=b2l2ZxNhCSg

It’s a presentation from the 2011 Game Developers’ Conference exploring reasons why people play MMOs solo. If you wonder why people do it, game companies wonder even more, and have been studying those reasons for a good while. They definitely want the subs of those people.

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Correlation does not imply causation.