Curious if anyone at Blizzard plays a character with 300 mining or herbalism, or ever took an economic class in college?
End-game herbs like Plaguebloom, Dreamfoil, Mountain Silversage, Black Lotus, and for mining Thorium veins, are effectively non-existant in the game on my server (Pagle) because they are massively farmed/camped 24/7. Zones like EPL, WPL, Azshara, Felwood, and Winterspring are just massively farmed. Heck, even Firebloom, a mid-tier and pretty useless herb, is now massively farmed since players know it will have use in an upcoming patch for Wizard oil.
It’s not uncommon to see players even camping Dreamfoil, Plaguebloom, or Rich Thorium vein node spawn points. Also not uncommon to see a dozen plus players farming a single zone. Makes it tough to farm these mats to craft potions and elixirs, and the prices of the herbs on the Ah are insane.
The spawn rate on these end-game nodes needs to be significantly upped on high-population servers. On, just bring back layering. This wasn’t as much of an issue before layering went away.
On Pagle server, and yes they are easy to find and farm if they are there. But that is the problem, the nodes are so overly farmed you can rarely find any spawned. Very frequently a full circuit of a zone will yield at most 2-3 herbs. I just ran a full circuit of EPL AND WPL and walked away with 1 mountain silversage, 1 dreamfoil, and 2 plaguebloom. And doesn’t matter the time of day.
Yes, PvE server and one of the highest player volumes. Tons of players have transferred to Pagle last few months, and once layering went away this issue was just exacerbated 10 fold.
It’s even worse when you deliberately chose a medium pop server to avoid this and Blizzard then targets it for free transfers, turning it into a full one. Then what do you do, pay them $25 per character to transfer and hope they don’t do it to your next server too?
I think the free transfer thing needs to stop. If people hate their mega-servers, they need to make that choice of either coughing up the $25, start over on a different server or tough it out.
The problem is the free transfers hurt people who didn’t transfer. Maybe allow one free transfer anywhere but after that it costs. Then the people whose servers were ruined could at least get a free escape.