Emergency delves revert

I don’t know where people are getting these 12 million autos from… I tried Fungal Folly and Earthcrawl just now (on 8) and they seemed easier than when I did 8s yesterday morning (monk tank). Nothing is hitting me for anywhere close to that, they were pretty trivial. Maybe dps specs are struggling more but it was pretty free as a tank.

Yeah instead of crying about wiping in +8 delves they will cry they are wiping in +2 Mythic

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Thanks. Must be a group issue.
Only took 200 posts of whiners for a legitimate response to show lol. Could be intended if the group is large but pretty high for t6.
It’s a shame legitimate issues are mixed with so much skill issue whines. I thank you for the post.

Maybe there’s specific tuning per class. It’d be on brand if they forgot Monk existed.

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The scaling is based on roles and has different damage values based on tanking, healing, and dps. Healers and Tanks get hit much harder in Delves according to testing.

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Name calling, “skill issue”, and blaming is not the answer here. Blizz please look into the statistics of the specs being able to solo delves. It is not equal across different classes and specs.

Delves are not designed for classes that do not have a wide range of stuns and interrupts. Wow is designed to be a group game where different specs and classes come together to account for each others strengths and weaknesses. The difficulty of delves needs to be accounted for that and I would say it’s acceptable since we have Brann but Brann has the health and IQ of a Coked out monkey.

I am a tank, so I should be seeing those numbers as well then. But like Olidamara said, maybe they forgot about monks XD

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You have to ask yourself…
If damage is sufficient in single-player, why does damage need buffed at all in multi-player?

If the answer is “because healers exist”, we should check our assumption that every group of people should have a healer to clear delves, and that single player damage is actually sufficient given a solo healer player.

Maybe the actual answer is Dampening (heal cut) with group size, not moar Damage.


I think it has to do with Active Mitigation and melee attacks somehow classing as tankbusters. For Monk, Shuffle is mostly passive and counts as AM.

If you don’t have AM rolling, every hit appears to be crushing. Unfortunately, AM is an outdated term and a ton of new mitigation skills are not properly being classed as AM.

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They already have statistics and look at them all day. In fact they probably look at the clear numbers more than actual plays half the time. With a high Brann most t8s can be done borderline naked. Some specs have it harder but everyone can clear it.

Actually, looking at this. Something tells me Blizzard have now tuned delves in such a way that if the people entering a delve do not meet an ilvl threshold, they just take multiplicative damage from every hit and ability.

I’d be curious to see how hard people get hit for in a delve that people meet or exceed the ilvl “recommended” ilvl.

They clearly forgot that Rogues exist, so there’s precedent.

A tank being meleed for 3x their health by a trash mob should never be intended, in any way, shape, or form.

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I think that’s probably some multiplication thing in a group, tanks were said to take more damage and then he’s probably in a group of 5 or something.

To be fair we were stealthed…

If true then yeah I understand the tuning is fair. My Brann still runs all over the map and is getting himself murdered but he’s admittedly low level

As someone who was soloing t8 delves the past week with no issues and was actively talking about how they didn’t have any issues, the current hotfixes have completely ruined them.

The damage intake on the Anub’vir packs is absolutely insane, and there is a stark difference between pre and post hotfix on soloing these delves. Also, t8s are recommended 600+ ilvl, and so is t1 Zekvir, but zekvir is/was leagues easier than t8s now despite having the same requirement.

They are literally easier solo today. You reverse placeboed yourself, whatever that’s called, only those bosses were added and they were meant to be there anyway. It was probably a bug that they weren’t spawning as they were on beta.

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The only time the mechanic actually works.

But trying to solo Delves as a Rogue is definitely an uphill battle, even with Bran’s janky healing buffs.

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with a 36 brann and an actual pulse unlike most GD folks I can tell you they certainly feel like more of a slog today than they did pre-hotfix as a solo player.

I get about .5 seconds into a anubvir pull before being at deaths door, brann isnt doing much of anything to alleviate that. The tuning is borked.

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They nerfed cast damage 20% or something. As for that boss you can pull his cockroaches separate if you time the pull. There are a few ways to deal with it. You can also avoid those bosses entirely as they give nothing.