Brilliant, really, the point is different, well, let’s just remake EB spell into a Scarlet Adaptation proc spell.
Yeah, strong AOE healing that heals 3 party members for 120 k each.
Compared to DF the heal barely moves your healthbar, and that’s with it benefiting from panacea. Also it’s not just a button to fill scarlet adaptation, it’s a survivability tool. You must consider that scarlet adaptation exists to compensate you for spending a global healing yourself instead of dpsing.
Emerald blossom is very weak and undertuned right now.
If you think that everything in this game is perfectly balanced, this is your problem! Besides mythics, there are many other aspects in the game, for example pvp, imagine.
It most certainly was not. At the beginning of DF EB absolutely could save me or an ally from a sticky situation.
Our health pools are inflated compared to DF. This was to make healing less spikey. many classes self heals were tuned with this change in mind. Emerald blossom was not.
Combined with Panacea on my 581 evoker, It heals for about 200k of my 4 million health. That’s nothing. That’s 5% of my healthbar, on a 30 second cooldown.
Meanwhile on my ret pally, WoG heals for about 10% of my health, and that’s ignoring the fact that the amount of healing scales up the lower my health gets. That’s also ignoring that i can virtually spam it.
And yes EB is an aoe heal. But the amount of healing isn’t saving any allies, it’s completely negligible.
It is undertuned.
The evoker community on the forums is self defeating. Everything is perfect as is, nothing ever needs to change. You just keep eating the crap that gets shoveled your way with a smile.
Wait so are you saying you want a smaller health pool so that blossom feels like it’s healing more in a DPS spec?
I can’t tell if you’re trolling or if you don’t realize you’re negating your entire argument about the impact of blossom. It didn’t get worse, health pools got bigger (which is a much better thing)…
No, the (intelligent) community understands that giving power to a heal that’s not very relevant to our survivability potentially means power comes from elsewhere.
Bad players and casuals don’t understand that you can’t just arbitrarily buff anything you want without consequences.
Our survivability is literally night and day better than it was last expansion. Stop focusing on the wrong things that need dev attention, blossom isn’t one of them.
We know you’re not, because you are completely clueless about the game and spec.
I can’t believe you discovered my secret!
Only bad players think that it’s not healing just because they have a proportionately larger health pool. Larger health pools also give more power to talents like blaze, which actually heals for a ton.
But low skill players struggle with proactive heals, which makes it clear why we’re complaining about the perceived weakness of a reactive heal when the lion’s share of our survivability has always come from scales, and blaze.
Toodles bud.
I’ll leave you two to tantrum about irrelevant issues, have a great weekend!
Agree, the healing from Emerald Blossom is really subpar from the Dragonflight’s version. It was one of the first things i notice at the start of the expansion.
Panacea talent becomes kind useless, that initial healing is a joke.