I’ve noticed quite a few times when the fire effect shows on the ground the beam spawns there and ends up flipping around to another spot with no warning. This usually causes 1-2 deaths every time.
Still happening consistantly happened 2x in one run last night bricked a key i was in
Yep same beam bug that Blizz has left in the game for years. Happened with Emberon in season 2 Uldaman. Same type of bugs for Wise Mari in season 1 and way back in Legion on Kingorath.
So seems unlike that this will be fixed any time soon. I suppose everyone who can, should use defensive//immunity a couple seconds after the phase starts.
I look forward to seeing this happen in upcoming MDI. Blizz shouldn’t permit a map ban on Uldaman so that any team that thinks it can’t otherwise win in a match should pick this map for a dice roll chance to steal a map victory.
Same thing happened just now in a 13 Uldaman. Had 3 people die, lost 2 minutes on our timer, bricked the key. Timed runs with bugged fights are fun.