Elitism in Higher M+ Keys

As someone who constantly heals keys above +10, the higher I go… the more elitist people are. The barrier of entry for that range is extremely hard for new players and I sympathize with them. Too many often times I heal keys where the people with 2k+ io belittle or insult people who are trying to learn the game or attempting to do a higher key.

One of the experiences I had was today when I was healing a DoS +12 and the tank made a mistake on Hakkar, the hunter dps with a 2.5k io basically flipped on the tank and straight up insulted him and called him an idiot… the hunter threatened to leave. It was only my intervention that made him stay by calming down the situation.

I later added the tank as my btag request and he later told me that elitism like that made him want to stop tanking for M+ higher keys, I felt bad so I told him I’ll heal his keys whenever he needs me to.

I know I really can’t change anything myself, but there should at least be some sort of punishment for someone outright leaving because of their petty elitist attitude. Just my thoughts, I am just venting out my feelings. Let me know what you guys think.

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10+ keys aren’t high keys. Even 15s aren’t really high keys.

Nothing should be done. No one should be forced to stay in a bad group.

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I wouldn’t say that key is high. Agreed even a 15 isn’t high either .

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That’s not really the point I’m trying to make. I was just giving an example of how toxic people in this game can be without any repercussions. Someone compromising an entire group by leaving because they have beef with one person should be at least given a deserter debuff at minimum.

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What I don’t get is why ppl act like a you know what in pugs, if your that dam good go get a mdi team like the best players do.
Funny thing is I’ve noticed that the best players in the world are chill

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The problem is that none of that is regulated behavior. Blizzard offers no assurances about your interactions with other players, and it’s for exactly that reason- they don’t want to have to intermediate every single petty and personal dispute that pops up.

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in Legion, the elitism stopped at +16. in Sl I’m not sure, i haven’t done any keys that high.

I find +12 to be the best balance between difficulty and reward.

Yes the pug life is hard. Good thing as a healer or tank you can pretty much instant join any group.

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This is what’s wrong. You are literally accounting for the 1% of the players who do 15 keys… most of player base are casuals, it would be a godsend if they even do a +7.

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Tbh anything over a 10 people should already bk now the mechanics. People make mistakes and it happens but it depends on the mistake.

No they shouldn’t be.

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The elitism tends to be 14s and below in my experience.

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yes because the interest of breaching the 15 wall is why people do 14s.

that’s why I do 12s. nobody cares and it’s only 3 ilvls lost.

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More than 1% of players do 15 keys. If you’re going to make a weak argument atleast try to use some factual numbers.

Ok? Casual doesn’t mean bad. Plenty of people only do mplus and do it as a casual while clearing 20s.

You’re confusing casuals for solos.

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the forums keep saying this but there’s no evidence of this being true… there’s a strong correlation of the opposite… every bad player claims he’s casual…

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It’s generally people that aren’t good enough to do 15s.

Nothing wrong with that though I still find toxicity when I was pugging in the 12a last season.

I understand the point you’re trying to make. It is certainly an issue in keys near the 20s.

You should ignore some of the other posters as they’re just looking to be disagreeable.

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well … yes. people not good enough to do 15s do the slightly lower difficulty 14. that seems common sense…

There is more “elitism” in 10-13 keys than anywhere lol

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Up until this tier I was a casual and still killed mythic bosses.

Casual is a metric of time played.

Those are solo players pretending to be casuals to strengthen their claims because they are bad.

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How is cultivating toxic gameplay suppose to be good for the game?

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