tons of people cleared full T11 heroic but quit when retail expansion came out, punishing them for not continuously playing the game is bad, adding more ways to gear without re-clearing content nobody wants to clear is anything but bad
Having full BiS is not necessary; to do firelands prog, people were progressing without it in the original game. Therefore, it’s not punitive. They chose to play Trashtail; nobody forced them to spend their time on that WoW abomination of WoW.
Why should players be rewarded and accommodated if they decide to quit? The issue with the game is that players are aware they can leave, knowing catch-up mechanics will ensure they aren’t left behind.
The players who come to Cataclysm for the welfare heroic loot will depart once the next phase of Season of Discovery or Trash Tail is released, thus it offers no real benefit.
Ten-man raids don’t require additional drops; if you’re seeking more loot, consider joining twenty-five-man raids. Raiders in ten-man groups receive compensation proportionate to their numbers. If that’s unsatisfactory, recruiting for twenty-five-man raids is a straightforward solution for more loot.
If you are so focused on people doing t11 to earn t11 gear, are you ok with them increasing boss drops from the raid to 5 per boss in 10 and 13 per 25 man so they can zoom through the gearing process in the old content?
Someone needs to photoshop Aggrend’s head on the clip of Biden falling while walking up stairs with the name of every project he’s worked on being the stairs.
My atlas loot says new heroic+ gear is same lvl as Firelands norm gear . Some how I think that can not be right . But knowing blizz it could be just look at mythic + you get mythic raid gear out of M+ .