From my perspective, as a Lightning purist, I’m satisfied with this new iteration of talents because I can play a thematically Lightning and Storm build. The issue is that the gameplay is almost entirely passive—you spam Lightning Bolt because it triggers Tempest and Thunderstrike, and you have to hope that Tempest and Ascendance proc by luck. During the Ascendance window, you have to be careful, as you need enough Maelstrom and hope for a Tempest proc, while having Keeper of Tempest ready to cast Lightning Bolt. When it works, you deal a massive amount of damage, but the gameplay isn’t particularly brilliant. It’s a single-spell spam that makes your finger hurt by the end of the fight.
Compared to other builds, I reached around 550-600k DPS with Lightning, while Weaver was between 480-510k. Fire is impossible because Fire is essentially a Weaver now. I do like the idea of Lava Burst consuming 3 seconds of Flame Shock and dealing extra damage, so you have to play a mini-game with Flame Shock and Primordial Wave, but there’s no true Fire filler. So, in the end, about 15-20% of your DPS comes from Lightning Bolt, making it essentially a Weaver build.
Previously, we had steady DPS from start to finish, with small burst windows from things like pets. Now, we have significant peaks, especially during Ascendance. If you take Last Ascendance and set it up well, entering that window with at least 2 procs of Tempest or the Tempest itself, and Lightning Bolt to trigger Keeper of Tempest, you can deal insane damage. Plus, with Stormbringer’s talent giving you a 50% chance for a third Lightning Bolt, the burst is incredible, but then it drops off, creating a curve with peaks and valleys.
The pet, from what I’ve seen, can give you around 10k DPS if you’re lucky with procs, but it’s not very consistent. Maelstrom generation is incredibly slow, which makes the gameplay feel clunky and far from elegant. They could have done more with it. Personally, as someone who prefers playing Lightning, I would have liked to see Lava Burst completely replaced by Tempest, with a cooldown and cast time. You could have a mini-game with Rod, where it has a chance to trigger Tempest out of cooldown, at least as an instant, non-critical spell. Also, Fulmination on Lightning Shield, where each Lightning ability adds a charge and enhances Electrified Lasso, would have made the build more viable.
Conceptually, Weaver exists because you can theoretically trigger Frost to power Lava, Lava to power Nature, and Nature to power Lightning. You go through the cycle, and by endgame, you see the split damage where Earth Shock, Lava Burst, or Elemental Blast dominates the filler. So, technically, there’s a concept, even if it’s not elegant because it’s all random—depending on when you get Lava Surge or other procs.
As for Fire, it’s completely dead, and I feel for those who loved that playstyle. It had its niche, and I hope they have the decency to preserve it.