Tired of bloating.
Fire Ele
Flame shock(s)
PW
Hex Healer
Storm keeper
Dump storm keeper 1
And 2
Ascendance
Frost shock
Lava Burst
That’s not including if you get cc’d, kicked, if you get los’d, need to root, your flame shock gets dispelled or pop a defensive in between all of that.
10 globals before you get to play the game instead of button mashing. It’s not like they’re all so strong you don’t need to line them up every time.
And my understanding of their balance is…
If you can easily obtain a talent just for an example storm keeper and frost shock buff will absolutely mean they have to tune something down to balance it and that will most likely be lava burst, the whole reason I’ve liked Ele.
So imagine just for the sake of illustration Lava Burst hits for 10k baseline, there’s the Frost Shock talent that “buffs lava burst” so now that 10k has to come down some, primordial wave knocks the baseline lava burst down some more, fire elemental is buffed now knock it down some more… The idea of modifiers just keeps going and now base lava burst does nothing. Youre essentially waiting for all the awkward CDs to line up to have your full “10k” lava burst. Inflation, the value of something must go down when value with something else is added.
And like I said I’m not for 10x1.5 (I know with no haste, can but regardless haste isn’t going to make it 5 seconds) around 15 seconds of globals.
Additionally that frost shock talent isn’t smooth, cast lava burst into frost shock wait global then cast lava surge instant I can’t help but feel like I get a proc during that frost shock global and could’ve used it then use the other surg proc. It just doesn’t flow.
TLDR: Stop nerfing something just to add an unrealistic amount of globals just to buff it back to a practical amount of damage.