I’ve seen a few posts about how people don’t want easy raids in SOD and that’s not the reason why people are playing it.
Which, I do agree. Plenty of people don’t necessarily want easy raids. However, as the devs stated, easyish raids are best for this “VERSION” of classic. You have to remember, this is a seasonal thing. Meaning, it will eventually come to an end after about 1 single year. This isn’t a permanent server where progression is key because the content will be available for the next 6+ months for people to strive and push their way through.
In this version, content is “current” for 2-3 months (as we have seen). This isn’t enough time for progression mindset to be a thing in SoD. Especially, with the lockout system now even further restraining this time frame and amount of attempts you can do before the next phase.
So, if after SoD, and they release Classic+ then I feel like it would be okay to have harder, progression raids where it takes time to clear them. However, this does not belong is any seasonal style content.
There’s a difference between easy and “The boss died in under a minute and didn’t get chance to really do anything.” We’ve swung too far towards the latter, especially given it was the first reset of the phase and people were only going to get stronger from there.
If you have not done ST yet and you read the forums over the last week, you would think that ST has been nerfed to where all the fights are tank & spanks 90+% success rate for dad pugs. However, that is not the case.
how do people not understand that 95% of retail is trash so the trade off is not worth it. basically your saying, if someone really loves the core of a game but it doesnt have a certain feature they want, that they should quit the game entirely and go find a game that has that feature but is terrible in many many other ways. how does that make sense.
and hate to break it to you buddy but there are alot more casuals complaining about stuff than us sweats. all u need to do is go to sod main forum page and scroll down XD
No one expects Retail Raids. But people who think fights should last 30 seconds are capping.
ST is in a pretty good spot. Took a bunch of potatoes almost two hours to kill post-post-nerf Eranikus. That’s probably a nice spot to be in. Better guilds kill him in 3-5 pulls. I think that’s probably fine.
Honestly my only gripe would be that Hakkar is too easy. I hate that 2 of the 3 raids have had a harder penultimate boss than final boss.
BFD had a couple absolute joke fights. Gnomer had maybe one, ST doesn’t seem to have any, and they both have execcessive amounts of trash. ST in particular could use about half its trash removed, especially since the fights all tend to be on the long side.
Joined discord for a guild run and half the people are complaining they nerfed the bosses too much, it’s brain dead easy, and they’re catering to the casuals. Proceed to go 6/8 over 3 hours. Come back in a 2nd night to clean up last 2 bosses and spend 3 more hours only downing eranikus. Never killed hakar.
Alt run for a different guild, chat filled with “can’t believe they nerfed the bosses into the ground”. Proceeds to go 5/8.
Anyone complaining the raid is too easy now should link their 8/8 logs without a single wipe.