OK , I love the idea of tattoos but is there any way they could be implemented where they do not resemble the low rez reskins that were done in BC on various pieces of equipment? You know where basically an overlay was done making the artwork look clumsy and unfinished? The overall changes look amazing. I do not know if this was an oversight or intentional to save time and just get the patch out there. The main one it is super noticeable on is the tattoo with the single line across the eyes. It looks like the tablet pen was pulled across to just remove all color and then left unfinished. I get it … the team has been busy and this has been rushed, but stuff like this makes me worry about some of the bigger stuff.
Props on a relatively smooth patch day though. Smoother than most of the prepatches I remember.
i wouldn’t say it was smooth with all of the bugs. Smooth implies that very little went south which is not really true. Stable is the better term for what we got because the servers didn’t implode via traffic.
I just wanted to make a diaper gnome hunter and main a monk this xpac =/
Well…I guess stable is a better word for it.
Don’t get me wrong, I really appreciate that the servers didn’t go to hell in a hand basket. I enjoy being able to play the game when I have the time to do so.
It’s just kinda disheartening to see that i can’t unlock diaper gnomes because they broke the quest where you try and medvac the gnome guy to mechagon you cant interact with the pod.
Its also really sad to see that theres a few dozen issues in the monk kit that have been largely ignored. Covenants are kinda a joke atm, SEF is trash for WW(seriously who thought it was a good idea to code it so the monk does 55% of the damage its supposed to so stuff like zuen gets nuked as well), MW is still a trash tier healer for nonpvp who had its niche of melee combat healing taken from it and given to pallies, and brewmaster is kinda garbage outside of how good the mastery is for progression.