I’m fine with people vote kicking. I’m fine with deserter debuffs. I’m fine with people leaving and getting locked out for a little while.
It’s NOT fine when I join a dungeon and the group is currently on the last boss, so I cannot enter to help (can’t enter while group is in combat). Then they kill that boss and I’m now locked out for 15 minutes. What kind of braindead system is that? If the last boss dies, your timer should be reset completely.
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If you had a 15 minute timer, then it wasn’t the deserter debuff. There is a 15 minute queue timer for everyone using the system. Most of the time we don’t notice because the dungeon usually takes more than 15 minutes or if you leave early you get the 30 minute debuff.
The 15 minute global timer isn’t tied to bosses though, it starts when you join a group. I imagine it is an LFG spam protection to prevent one character from having too many defunct instances open, but I won’t pretend to know why it’s there definitively.
It’s been part of the system from the very beginning though, so I don’t anticipate it being changed. Whatever its purpose, the fact that it was designed into the original incarnation makes me think that what it prevents is worth more to Blizzard than the collateral damage of a few people once in awhile needing to wait 15 minutes or less before requeuing.
Thanks for explaining the obvious.
Now explain why it makes sense to allow someone to queue into a dungeon and not get any credit or benefit and put them on a 15 minute timer?
Sorry, I didn’t realize your attention span was only 1 paragraph:
If you need those excerpts in separate posts in order to process them let me know. Thanks for a douchy response to someone just trying to help! Happy New Year!
Again, sorry your IQ is single digits. There’s ZERO reason why they can’t implement a feature where you aren’t locked out when you don’t even step foot into the dungeon. It’s ridiculous to accept an LFG queue, not be able to enter that queue because the group is mid boss fight, get no loot/credit for anything, then be locked out for 15 minutes.
But sure, keep making excuses and stating the obvious. We know how the system works. It shouldn’t be that way.
Not knowing the reason isn’t the same as there not being one.
But keep pi**ing into the wind; I’m sure this is much more productive than just doing dailies, or crafting, or any number of other short in game activities while waiting 15 minutes for the queue timer to expire.
You’ve offered nothing to this thread. Yes, we can do other stuff. I could use other alts during this time. There’s a lot of things I CAN do, but this is broken and stupid. It should be fixed, which is why I posted here. But hey, keep running your mouth about obvious crap we don’t care about.
Your thread offers nothing. I’m sorry I actually boosted the post count on this waste of time, and I especially regret responding nicely the first time.
Apparently you don’t understand this is a discussion forum not a suggestion box. Posting here isn’t going to fix anything, but again, keep pi**ing into the wind. I can’t think of too many people who deserve it as much as you do =)
Suggestions are discussion, and open further discussion. You’re actually contradicting yourself here, which shows yet again my point about you. Thanks for bumping my post though.
it’s to prevent queue spamming to fish a dungeon. tactic was popular in Cataclysm.
Player X does not receive last bot credit or instance credit.
Player X timer reset.
It is that simple.
the trigger is coded in such a way that the timer doesnt know what transpired in the instance. he has to be there to trigger the timer.
unforch. hope they rework it. I get leaving early, getting kicked etc. But gettin Q’d into a run and not even being able to enter and then having a 15 min lockout is insane.
it is.
problem was noted as particularly bad for long-queue LFRs. it’s a well known issue.
there the 15min becomes ‘re-do the queue’ which can be hours.
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yea rolling DPS and being in Queue for 40 mins, then losing out to another time, just do sit a queue again. RIP
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