Dungeon quest changes

Things feel ok right now. I basically got 1.25 level from 14.25 to 15.5 running halls of thane with the 4 quests. That said, it would be nice to have any reason to run it again since only hunter loot dropped. Right now I am better off pushing 4.5 levels and running deadmines. Maybe bring the quest XP down another 25% and boost the kill xp by30-50% so its still not better than questing but not completely awful. I would 100% be all for a very very aggresive XP decay. Say someone over 10 levels above the the lowest level person in the group have the kills give 0. That would still allow for things like a 60 in a leveling group for BRD and such but it would murder boosting until the later levels. Then with anti-boost things or reduce the radius to receive XP you could kill the rest of boosting.

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agree 100% the dungeon nerf feels bad and kills enjoyment and disincentivizes running groups and will further increase the shortages of tanks and healers

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That’s no joke. I will be maining a tank and its gonna be 1 run and done where I might run them 2-3 times for loot even if it was sub optimal. That’s 4-8 people that won’t get their quests done just based on that