A bit of information as to what Daemonheim is for those that don’t know. Daemonheim is a procedurally generated dungeon that has its own sets of food and equipment associated it with that you can use. You have to enter the dungeon with no equipment and craft your own equipment and find your own food while within the dungeon. Its RS3’s rogue-like and its actually kinda cool.
What I am suggesting, for this expansion as part of a major patch or part of the next expansion, Blizzard implements a dungeon that is in the same style. When you go to enter the dungeon you’re given a set of basic equipment based on your spec and can forge/craft better gear during the course of the dungeon.
You could enter solo all the way up to a full 5 man party and receive rewards based on the complexity of the dungeon (Complexity would mean just how much equipment you are given. A lvl1 complexity dungeon would give you a full set of equipment with food and potions while a max level complexity dungeon would give you nothing, you’d have to craft all your gear yourself).
There would be a currency associated with the dungeon that could only be spent with the merchant inside the dungeon (think Phantasma) only on complex dungeons you’d be afford a small amount of the currency at the start to purchase a few pieces of equipment.
Rewards for completing the dungeons successfully would, again, vary based on how complex the dungeon is. With a Complexity 1 dungeon would give something akin to Heroic Dungeon quality gear while a fully complex dungeon could give up to +10 gear, satisfying both Solo and non-solo players. Giving them a way to progress as well as giving non-solo players something outside of raiding/dungeon’s to do with their friends and progress their characters.
They would recieve a currency to spend outside of the dungeon upon completion to purchase SPECIFIC pieces of gear rather than tokens that give a random pieces of gear and the gear would be higher ilvl as the player completed more complex dungeons, for instance you would have to complete a max complex dungeon in order to purchase the best gear (account wide progress) to prevent players from only farming the simple dungeons and being able to buy the best quality gear.