Dungeon finder queue griefing should be a bannable offense, especially for tanks/healers

The amount of times that I have had my queue pop and the tank/healer does not accept is ridiculous. Especially because these individuals have instant queue times. There is no excuse for it. If you are a tank or healer and queue for a regular/heroic/timewalking dungeon and just sit there to let the queue time expire, you should experience some form of consequences for it. What are your folks record for this happening? So far it has happened to me 3 times in a row, so I am understandably annoyed by it. The people that do this inconvenience everyone and it is blatant trolling/griefing because they can queue and have theirs pop instantly. So what I know is happening is they are just queueing and letting it go over and over again. Blizzard needs to step in to fix this annoying problem because their queue system also does not work properly in the sense that you should get priority if someone does not accept the dungeon queue. I have sat in queues for more than 20 minutes when the average is ~6 minutes because of these trolls. It would be a simple system to implement to punish these people, have a counter, if they do it too many times in a single day, they get consequences. Pretty sure other games have a wonderful way of dealing with this already, so WoW needs to catch up. LoL for example had a punishment system for this and it works wonders. If you can’t queue for whatever reason, simply don’t do it so that you do not inconvenience others.

2 Likes

Yeah man ban tanks and healers who miss queue that’s what we need fewer of both

4 Likes

When it comes to ones that grief, absolutely.

Emergency happened.

Kid woke up screaming.

Cat jumped on keyboard.

Dog knocked something over.

A sudden fit of coughing or pain from an injury came on.

Someone called.

Someone was at the door.

Wife or husband sudden aggro.

There are lots of reasons.

Yes, it’s annoying. But stuff happens.

No, no one needs banned for it.

2 Likes

I’ve had more tanks and healers accept only to bail when the dungeon’s not the one they want than refusing to accept the queue… kinda gets annoying as for us DPS we gotta wait 20-30 minutes most times or maybe an hour others yet tanks and healers are instant only for them to ruin a run by bailing immediately or after one boss for zero reason

1 Like

This is another thing that adds to my overall point, people that grief need to have something more than just an amount of time restricted from them being able to queue again. It is clearly not enough to stop these griefers.

Said kind of griefers ruined dungeons for me so I may not even care about the timewalking stuff as I’d have to deal with those folk again. Then there are times that the tank and healer pop in and just stand there then log out which also ruins a run, I’ve had tanks and healers who absolutely sucked at their jobs bad mouthing me like it’s my fault the tank doesn’t know what they’re doing and pulling everyone. An end to tank and healers griefing folk would be lovely, as yes I count the mass pulling as griefing as all they do is pull it…they don’t hit it or try to keep it they just pull everyone and keep running figuring the DPS will kill it for him only to lose line of sight and those mobs turn around and gut all of us. If all they’re doing is pulling it but not truly tanking then they’re free to go elsewhere as I’m not dealing with that crud.

Not always instant.

There are many.

Happens every once in a while. It’s not the end of the world. Calm down.

1 Like

Dear diary…

Though I do think there should be a 3 strike rule. Miss/skip 3 queues in a small timeframe and it does block you for like 15 minutes or something under the premise that if whatever is going on in your life causes you to miss 3 queues in a row, you probably shouldn’t be queuing for a bit.

League has no game outside of queues. You literally queue and that’s the whole game. WoW is an MMO that expects you to do things in your 15+ minute queue.

1 Like

this is why I play a tank and why I only play with friends and guild mates.

Sometimes it is, and sometimes it isn’t. When satchels appear, they will continue to appear sometime after the shortage has been temporarily alleviated. Tanks that queue for a satchel at the end of that time can have a 10 minute queuetime. The longer the queuetime, the more likely it is that a player may have to get up for a minute and miss when the queue pops.

Translation: there are still too many tanks in the game. Fix this, Blizzard!