No one’s forcing anything. But if you voluntarily queue into a group, you’re opting into shared responsibility.
RDF isn’t a personal dungeon picker it’s a cooperative system. If you bail the moment it’s inconvenient, you’re sabotaging the experience for others.
Want full control? Build your own group. But don’t queue into a shared system and act shocked when it expects cooperation.
Contribution isn’t subjective when someone’s AFK, refusing to DPS, griefing mechanics, or intentionally derailing the run.
If you’re present, engaged, and playing your role, you’re contributing. If you’re sabotaging the group or forcing kicks, you’re not.
The system doesn’t need perfection—it needs deterrents. The deserter debuff is one of them.
That’s backwards. They grief because they want to avoid the debuff.
That’s why Blizzard updated the system: to apply the debuff whether you leave or get kicked.
It’s the lesser of two evils—and it’s working. Removing it just reopens the loophole.
RDF isn’t a vending machine it’s a cooperative system.
Treating it like a personal loot simulator undermines the entire group experience.
Systems like the deserter debuff exist to protect that experience. If you want solo prerogative, go play solo content.
That’s not a solution it’s a dodge.
RDF is meant to be a cooperative system. Group accountability isn’t optional—it’s foundational.
If you’re not willing to engage with that, then yes build your own group. But don’t demand changes that undermine the system for everyone else.