Dual wield arms warrior viable?

Played a warrior for eons. I recently came across a 1h that does more dmg than my 2h, cool right? What I did notice is that since I am swinging significantly fast, they have more rolls to dodge (overpower), more rolls to crit (deep wounds), and a higher chance to generate rage.

Has anyone toyed around with this? Is it worth dual weilding arms at any rate?

thanks.

It’s fine for leveling. Won’t be amazing as mortal strike uses weapon damage, and mortal strike is the bread and butter of the arms warrior.

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Dual wielding sucks because you wont hit anything and all your weapon dmg based abilities will hit like pool noodles.

With that said, if you somehow have a 1h that has better top end damage than the 2h you have…I guess it’d work for a little bit. Id find a 2h asap though

For reference…every Ally warrior I’ve seen dual wielding is kill on sight because not a single one has gotten me to less than 70% before they die vs my 2h. You just can’t hit anything until you get +hit % gear at higher levels

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With really good gear, Dual Wielding Fury is amazing, capable of a lot of autoattack damage and solid damage besides

I do recommend watching some Swifty Fury War Vanilla videos to showcase just how scary it can be, HP just vanishes out of nowhere, but it does require more effort to gear

I ran duel wield fury for awhile in end game pvp and pve during vanilla. It put out insane dps and i was usually the top dps in the raids i joined. Unfortunately dumping my endless rage into heroic strikes pulled a lot of aggro and my guild asked me to kindly switch to protection for raids. I was a little salty tbh lol

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Yeah dual wield fury is great.

Pretty Much what this guy says.

If you regularly tank, i understand it can be tempting to go DW Arms, because you want to invest in that Main Hand weap, Arms let s you stance dance easier and it seems that you should be proccing more overpowers… but the DW miss rates are just brutal.

Do yourself a favor, use weapon swaping macros for your 2h and 1h/shield and if you really want to play a DW melee… just play a rogue.

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or, if you’re set on it, I guess you could go arms down to tactical mastery and then fury the rest. but idk, I am too excited for MS lol

At one point I had corehound tooth and perdition dagger on my fury warrior. I joined groups as a rogue for UBRS a few times and nobody noticed lol

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Don’t listen to these people. This is the same tired argument used against dual wielding for the last decade.

You’re obviously going to miss more often when dual wielding. Because you’re attacking 2-3x as often. You don’t feel a miss dual wielding like you do 2handing. If you miss twice in a row with a big slow 2hander that’s like upwards of 7 seconds where you aren’t applying damage to something.

Dual wielding is more than fine. Especially if you go axes. The crits are insane, you will be overpowering like crazy and deep wounds will never not be on your target.

Don’t expect to top DPS meters with a DW Arms build at endgame but if you wanna have some fun in PvP/leveling give it a try, you might be surprised.

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Getchu a Deathbringer and have at it. Slow enough to be a 2h’er anyway.

I do. Its fun sword/dagger currently

Really, as a warrior, keeping your weapon up to date is the most important thing to do. I leveled as DW arms with imp overpower from 20-35ish and it works really well as long as you are not killing mobs 1-2 levels above you. If you are 1-2 levels above the mobs you are killing, DW arms will slice through them quickly.

Generally, no. But for levelling, if the 1h is significantly better than your 2h, go for it!

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I’m using dw arms overpower focus for levelling. Find it optimal. Especially with daggers.

Highest damage spec end game is daggers fury anyway.

If you DWing, then there is just no reason not to go Fury. It outshines Arms in pretty much every way when you’re DWing. Arms is the 2H spec and it’s wasted with 1hers.

Ah man, you just needed to cleave as a rage dump! Heroic strike generates bonus threat!

I could see maybe an Arms build that specialized in FAST one handers, not using any slow one handers, trying to minmax around the weapon damage normalization formula so getting weapons with fast attack speed and low damage so mortal strike would be dealing more normalized damage than weapon speed would produce pre-normalization.

That said I imagine it still wouldn’t compete with fury.

I’d say try and make sense of it and don’t hesitate to try new things.

Maybe? You’d probably want like, a 2.8 one-hander in the MH at least if you wanted to go that route.

MS is based on weapon damage, and the higher damage ranges of slower weapons makes them better for instant attacks like sinister strike, mortal strike, etc.

Bloodthirst is just based on attack power so it’s not affected by speed or weapon damage, which is why it works better for dual wield.

If you’re talking 31 arms, you’d be putting your other 20 points in Fury almost certainly for the 25% damage bonus to offhand. It’s not going to be an optimal build but with a slow MH it could be OK?