But i bet if you had to spend gold you would have to go out in the world to produce it. Thus more world interraction. When its free… well you can sit in town all day and play with xmog, pet battles, mount offs and wait a second… you just fast forwarded to RETAIL!
At the cost of a LOT of gold, which is time investment farming or earning it in some way.
Not quite the same.
So a reason to go out into the world. If its free you can stay in capital and raid log lol. helll wait… why stop at dual spec… why not tri spec. 1 spec option per talent tree. swap at will…
You realize the initial cost of dual spec in Wrath was 1000 gold right? Still requires players to go out and get gold. They are paying for the long term benefits, and QoL improvements.
Would be nice. 1k gold for the first multi spec tab. 5k gold for second. 10k for 3rd. 20k for fourth, ect, ect…
might as well have all the class talents unlocked for everyone and to hell with choices. zug zug kek
Not everyone is going to have 36,000 gold to spend for specs, you realize that right?
Not the same at all.
I’d pay 1k gold up front to allow me to change specs at will. It was a good QOL change that had no negative impact on the game/community in any way. Saved you a trip to the class trainer and depending on how often you did different activities, it saved gold in the long run.
Great,
The good news is you can use that 1k gold to respec 20 times.
If you respec more than 20 times in less than 20 weeks you have your own problem and might as well just level up two of the same class then.
It’s even more if you count the first respecs leading up to the 50g cap.
Agreed.
So u kissed that restro druid on oposite faction to then 1 second later hes nuking your with electricity.
or that healing priest that 2 seconds later became a shadow acolyte and melted your face.
IF you want to respec in TBC go to town. you dont flip a switch at will.
Dual spec was Activision - Blizzard.
OG Blizzard- choose your talents and if you dont like it take your happy a$$ to town and pay the piper.
There are still choices to be made. You can only spend so many of the talent points at a time.
But the argument that how you spend those talents should “matter” and that it adds to the character “identity” is a bad one.
As I just stated, we can change them at will. There is optimal choices. So by trying to restrict a players ability to customize their characters, you end up with nothing but cookie cutter classes, where each look and play like everyone else.
Giving players the opportunity to mess around with less optimal builds, while still having the optimal option easily accessible, will allow for the freedom to experiment and have some fun with things.
And if you dont want to do that, so be it. Dont pay the gold for the multispec tabs.
While PvP gear mattered in PvP, there are still a lot of raiding pieces that are used at high level PvP. It’s not quite that simple. Also, rewards for PvP like mounts are not account wide and the gold investment is difficult to justify too. Dual specs are just a very simple solution.
Changing specs took 10 seconds. Not quite just press a button and melt faces. Also, never stopped to /kiss area to Druid on the opposing faction. If it’s red, it’s dead.
@noobshot This isn’t about being happy or unhappy with your choices. You still have to pay gold if you want to change your PvP spec for example because you’re not happy with the build. This is about whether you want to PvP or PvE, and in hybrid cases, whether you want to tank/heal, dmg or heal, dmg or tank… you get the gist.
Nobody is advocating that respecs should be free, and they weren’t. The idea is changing the activity you are engaging in shouldn’t require a re-spec every time. I’m going to PvP and PvE on 2 characters in BC. That’s a minimum of 8 respecs a week just to swap between raiding and arena.
Edit: I’d also be happy if you could only change specs in town/instance. It would make no diff.
Respec talents in town is working as intended.
I’m really just after the same version as I played back in the day, Isn’t this the point?
Druids can’t use electricity so that would be more than a QoL change, that priest that you were fighting would have to get out of combat for 9 seconds to switch the talents, and wtf is that supposed to mean.
Except that it’s an mmo, not an action game where you are suppose to change spec or load out or whatever you want to call it “on the fly” like that. Speaking about doing so in general even if it requires you’re out of combat.
This dual spec added in Wrath is super nice, make no mistake I used the hell out of it, but the entire idea of just swapping talents to stay at peak efficiency is counter to the idea of an RPG where you’re not Always suppose to be 100% effective. The idea is your character is balanced by other characters in your team, or you’re intentionally decent everywhere but not truly optimal anywhere, this is the art of risk vs reward or opportunity cost, call it what ever you want, it’s 100% part of a proper RPG.
The fact that we can respec in the first place is somewhat immersion breaking, but it was included in Vanilla so we could fix something if we made a mistake in talent selection, not so we could constantly change spec.
Point is, you don’t need to respec constantly, it’s a choice you can elect to make but it’s not meant to be cheap or easy by design.
Who are we to dictate “what” an RPG is played for and “how” we play it. I don’t think your argument of “you have to play this way because it was intended” is valid. If that is the case then world buffs should have been removed from the start because Blizzard themselves came out and stated they never intended for world buffs to be a must have in raiding. Yet here we are when guilds were mandatorly making their raiders get them.
But that’s just not the case, is it?
Nobody who wants to stay competitive will arena in PvE spec and vice versa. You’re still going to go and respec for each so the idea of being balanced around your team mates holds no merit. This doesn’t magically give you some super power, it just allows you to respec without having to go and pay 50g at a vendor every time you do it. That is literally the only thing that changes.
I’ve also mentioned it it could only be done in a city or instance, it would stay just as good.
And it happened in WotLK, so unless WoW stopped being an MMO in WotLK that argument falls through as well.
It’s a QOL change that I think would be very good to have in TBC, where PvP and PvE are completely separate content that has very specific requirements.
+1 for the wrath version of dual spec in Classic TBC