Dual Spec in Classic

I've been thinking a lot about Classic for the last while and what I would like to see, and really the only thing from modern wow I would like to see added to classic is dual spec. I want to play a healer when classic starts, but the thought of having to either quest and solo as healer spec or pay for respecs all the time at huge prices just scares me off a bit.

Personally I can't think of any real ways this would throw things off, like balance and stuff, but I'd love a sensible discussion here if anyone else has any concerns. What do ya'll think?
1 Like
No. First WoW Tokens and now this.

Choose a spec and stick with it or pay the price.
Absolutely not going to happen. If your raid had the flexibility for people to change specs at no cost or a small cost it would make raids much easier. Part of the difficulty is that you have people in specs that are best for most situations but have serious drawbacks and weaknesses.
no!
Collect an off-set of spell damage gear and use that to farm with. Most of the damage specs for classes that heal don't honestly speed the process up very much - priest has no AoE damage as shadow (unless you want to... holy nova?), paladin still depends on consecration to do a lot. I suppose feral, elemental, and enhance are a little speedier - but even then.

Bear in mind that many raid-worthy specs don't even require you to dip terribly deep into a tree to function, allowing you to grab some talents elsewhere to speed up farming outside of it. I suppose resto druids and shamans tend to grab swiftmend and mana tide, but priests and paladins have that versatility.

Many of the more efficient farms do also come from dungeon-running with pals, too. Dual-spec is something I'd maybe consider for TBC (perhaps as a replacement for epic flying, since i'd like to see a TBC modified to leave flying out), but in vanilla, it feels somewhat unnecessary.
11/25/2017 06:20 AMPosted by Zephnir
Collect an off-set of spell damage gear and use that to farm with. Most of the damage specs for classes that heal don't honestly speed the process up very much - priest has no AoE damage as shadow (unless you want to... holy nova?), paladin still depends on consecration to do a lot. I suppose feral, elemental, and enhance are a little speedier - but even then.

Bear in mind that many raid-worthy specs don't even require you to dip terribly deep into a tree to function, allowing you to grab some talents elsewhere to speed up farming outside of it. I suppose resto druids and shamans tend to grab swiftmend and mana tide, but priests and paladins have that versatility.

Many of the more efficient farms do also come from dungeon-running with pals, too. Dual-spec is something I'd maybe consider for TBC (perhaps as a replacement for epic flying, since i'd like to see a TBC modified to leave flying out), but in vanilla, it feels somewhat unnecessary.


Thanks for the reply. Many of these points I have thought about. I admit, while I did start playing in Vanilla, it was towards the end and I didn't reach max level until BC, so I'm not personally familiar with how things were then, I've just heard stories. I have no issues with sacrificing some damage to be a healer as long as I can manage to solo and stuff half decently well. I do everything now pretty much as healer specs, though they do much more damage now then in the past.
Or build your character to do what you need to solo instead of whining about how you need two specs to do it.
I say yes. But there is no simple way to implement it. I would like the idea of attaching to something like loremaster, and only usable in a major city.

Something different that could work is a respec token. Maybe the last boss in a raid could drop them.

This was a huge issue in classic with tanks and healers, it will be again.
11/25/2017 06:26 AMPosted by Ipwnwitlight


Thanks for the reply. Many of these points I have thought about. I admit, while I did start playing in Vanilla, it was towards the end and I didn't reach max level until BC, so I'm not personally familiar with how things were then, I've just heard stories. I have no issues with sacrificing some damage to be a healer as long as I can manage to solo and stuff half decently well. I do everything now pretty much as healer specs, though they do much more damage now then in the past.


Most healer gear at that point in time has only +healing on it, not +spell damage or +(school) damage. That's part of why they did a lot less damage; gathering a spell power set usually meant dungeon or crafting blues on the side. It is somewhat inefficient for solo farming. However, the ability to just run Scholo or Strat with some mates for crafting reagents or disenchant fodder goes a long way. Professions were still profitable to the end of the game, particularly alchemy - another way to make good money that doesn't necessarily involve killing things quickly.

It wasn't really ideal, but it was also part of the tradeoff. You wanted a dungeon as a healer? You got it. You wanted it as a rogue? Sry already have 2 other rogues
You won’t be in a raid spec unless you are raiding. Unlike now, there isn’t a reason to go around in the optimal raid spec for tanks and healers. For progression raiding, then sure.

Unless you are a completionist there really isn’t a ton of questing to do at 60. I plan to finish them all eventually, but it isn’t a thing and the gold rewards aren’t amazing. Quests might not even reward gold.

There aren’t daily quests in Vanilla. So pretty much it comes down to farming reputation, consumables, items for gold or crafting items.
11/25/2017 06:14 AMPosted by Ipwnwitlight
the thought of having to either quest and solo as healer spec or pay for respecs all the time at huge prices just scares me off a bit.

Or you can - wait for it . . . group with people

I mained a healer in vanilla. I farmed with my warlock friend in a very synergetic relationship - despite there being two of us, the total amount of gold (or whatever we were farming at the time) per hour we each got was more than we could have gotten alone. And then we were just that more secure from ganking/had the additional ability to gank.
Dual spec is one of the worst changes they've made to the game. Choosing a spec should mean something in an RPG.
No. Respec costs were there for a gopd reason. Also a great gold sink that will be needed even more than in vanilla as the game will last long term
11/25/2017 06:30 AMPosted by Below
I say yes. But there is no simple way to implement it. I would like the idea of attaching to something like loremaster, and only usable in a major city.

Something different that could work is a respec token. Maybe the last boss in a raid could drop them.

This was a huge issue in classic with tanks and healers, it will be again.


The "huge issue" was 50gold, its going to be rough for you fellas to have to work for gold again but you will get the hang of it eventually.
11/25/2017 07:11 AMPosted by Bigsly
11/25/2017 06:30 AMPosted by Below
I say yes. But there is no simple way to implement it. I would like the idea of attaching to something like loremaster, and only usable in a major city.

Something different that could work is a respec token. Maybe the last boss in a raid could drop them.

This was a huge issue in classic with tanks and healers, it will be again.


The "huge issue" was 50gold, its going to be rough for you fellas to have to work for gold again but you will get the hang of it eventually.


It's a 100 gold total. You have to respec back into your raid spec.
No respec is fine, 2 things will happen. People will just buy gold and it's not an issue. Since this server technically has no end, the healer population will dwindle over time.
No. Who you are doesn't matter if you can just change specs anytime you want. Picking a build is suppose to have meaning to it, and adding dual spec or lowering the gold costs lessens it.
11/25/2017 07:14 AMPosted by Below
11/25/2017 07:11 AMPosted by Bigsly
...

The "huge issue" was 50gold, its going to be rough for you fellas to have to work for gold again but you will get the hang of it eventually.


It's a 100 gold total. You have to respec back into your raid spec.
No respec is fine, 2 things will happen. People will just buy gold and it's not an issue. Since this server technically has no end, the healer population will dwindle over time.


It didnt in vanilla, and the longer the server lives the more gold will enter its economy. If people buy gold they will risk a ban. I was a tank and respecced often, it required gold that I had to farm. It was a big part of the game and changing it to appease lazy players is exactly where current wow went and why it is crap. Farm gold for respecs or spec to accomplish multiple tasks. I cant wait!
11/25/2017 07:24 AMPosted by Bigsly
11/25/2017 07:14 AMPosted by Below
...

It's a 100 gold total. You have to respec back into your raid spec.
No respec is fine, 2 things will happen. People will just buy gold and it's not an issue. Since this server technically has no end, the healer population will dwindle over time.


It didnt in vanilla, and the longer the server lives the more gold will enter its economy. If people buy gold they will risk a ban. I was a tank and respecced often, it required gold that I had to farm. It was a big part of the game and changing it to appease lazy players is exactly where current wow went and why it is crap. Farm gold for respecs or spec to accomplish multiple tasks. I cant wait!


Or, as has been mentioned often in this and similar threads, group with people. I was heal specced for all but 2 weeks or so from Aug '05 to Dec '06 and never once had trouble farming up my gizzard gum and such each week. It just took a little give and take and working with guildies/friends so that everyone moved ahead.
11/25/2017 07:24 AMPosted by Bigsly
11/25/2017 07:14 AMPosted by Below
...

It's a 100 gold total. You have to respec back into your raid spec.
No respec is fine, 2 things will happen. People will just buy gold and it's not an issue. Since this server technically has no end, the healer population will dwindle over time.


It didnt in vanilla, and the longer the server lives the more gold will enter its economy. If people buy gold they will risk a ban. I was a tank and respecced often, it required gold that I had to farm. It was a big part of the game and changing it to appease lazy players is exactly where current wow went and why it is crap. Farm gold for respecs or spec to accomplish multiple tasks. I cant wait!


So you think blizzard is gonna spend time and resources hunting down gold sellers and buyers, instead of the wow token? As much as people don't want the wow token, I think it makes more sense on the business side for blizzard.

The dual spec is not an issue for me. I will not be playing a tank or healer.
I'm just looking out for the healers.
11/25/2017 07:33 AMPosted by Ellilaine
11/25/2017 07:24 AMPosted by Bigsly
...

It didnt in vanilla, and the longer the server lives the more gold will enter its economy. If people buy gold they will risk a ban. I was a tank and respecced often, it required gold that I had to farm. It was a big part of the game and changing it to appease lazy players is exactly where current wow went and why it is crap. Farm gold for respecs or spec to accomplish multiple tasks. I cant wait!


Or, as has been mentioned often in this and similar threads, group with people. I was heal specced for all but 2 weeks or so from Aug '05 to Dec '06 and never once had trouble farming up my gizzard gum and such each week. It just took a little give and take and working with guildies/friends so that everyone moved ahead.


You might have to go in depth on what this "group" is and how one is aquired as their wont be an auto group button in classic.