Dual Spec: An Advantage?

Touche’

/10 char

Scheduling your time around content goals is called managing your resources and time, it’s part of the game.

Do it well and you win.

Re-spec costs in TBC were the same as original WoW. Max 50 gold. Considering the increase of available gold to players this is a negligible cost. With dailies soon to be introduced it doesn’t make sense to add dual talent specialization.

Dual talent specialization was added in patch 3.1 meaning it should be added in WotLK Classic phase 2 but I’m sure since Blizzard always gives in to the whiny kids it will be in WotLK Classic phase 1.

And the reason Blizzard introduced dual talent specialization was not because of gold costs. By WotLK 3.1 50 gold was so insignificant but it was a hassle and time consuming to constantly do it and a lot of people were constantly re-speccing in 3.0. Blizzard either had to significantly increase re-spec gold costs or just remove it.

And the main reason Blizzard shouldn’t introduce it is because it was not in The Burning Crusade patch 2.0.1 - 2.4.3 but something that was introduced in patch 3.1

Plus I was never a fan of dual talent specialization. I’d prefer it to have never been introduced but by WotLK Classic Phase 2 it will have to be in the game. Not because I want it but because that’s how things were.

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Dual spec is very much an actual advantage. Raids go faster/smoother when the raiders can have tanks/healers swap to DPS and vice versa. Without dual spec, they’d have to play suboptimal specs, swap players in and out, or spend the time going to their trainers and respeccing.

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Even outside raids it is advantageous in the same way epic flight is allowing people to grind through open world game objectives faster and more efficiently. When you consider there’s already a lot of raid logging and complaints about lack of content. Allowing this would be counter intuitive.

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You are grossly over stating how much that actually helps, and ignoring that people already do so.

That’s an exceptionally bad take you got there.

Works for me. I’m enjoying the game thoroughly.

You do you and go play something you enjoy and I’ll do me.

Cool, me too. Doesn’t mean it has 0 negative aspects.

My friend plays fury warrior, he has to respec arms any time we want to play arena.

All I’m saying is that it sucks to have to time your PvP around gaps in raiding because you want to maximize your time in that spec before you have to pay to go back

Or any content changes. I think the point that respec fees tend to deter people from respec’ing, where dual spec would offer a second spec doesn’t seem to be refuted.

It seems that there isn’t consensus as to whether respec’ing should be deterred. Or, additionally whether there is significant advantage to having dual spec.

Well once in a spec does it perform differently than if you had gotten that spec with dual spec or no?

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No differently.

The advantages, it seems, are around being able to switch specs on the fly, while out of combat, as well as potentially gold savings, depending on how often one uses their secondary spec.

It still has all the same drawbacks as single spec, if you’d like to do content that neither of the Dual Specs work well for though.

People can already do this if they want. They don’t, wanna know why? Because it’s not worth it because tanks can do enough DPS in DPS gear and most fights require the same number of tanks and healers. Prot Warriors in DPS gear already outdps 1/3rd of the DPS specs in this game and provide passive sundering with Devastate spam. The advantages of swapping specs of a few players in a raid is highly overstated.

Make Dual Spec require a rested are and this point becomes totally moot.

If it didn’t confer any advantages why would people actually want it?

Inconvenience factor is already mitigated by add-ons that save talent loadouts.

Talents serve a dual purpose of power grading and RP forming. They add to power level and specificity of function. That effects game play. Being able to do that quicker easier and cheaper is an obvious set of advantages.

It’s not purely cosmetic, not like having access to a weapon skin or something.

Why do people like bag addons or bar mods vs the default UI?

no lol.

Swapping around a tank or healer depending on the fight doesn’t make it 5-10% easier. Both healers and tanks can swap to DPS gear and do decent DPS. Swapping from tank spec to DPS spec for 1.5% raid DPS doesn’t make the fight 5-10% easier.

You take 5 healers to raid, if you wipe and feel you need more, you can and will send someone to respec even now. If you have 5 and you don’t need the 5th, that means the fight is freaking easy and you have the healer DPS.

Urgh.

What about AoE trash specs vs ST boss specs?

Trass iz siryuz biznis

On some fights it would 2-3+ players switching specs, not just one.

Considering that a lot of people complained about ToGC (a raid will only bosses), and that significant amounts of time are spent on trash in most other raids, whether serious business or not, trash makes up significant portions of most raids.

Being able to have optimal specs for both trash and bosses in a single raid may well make a difference in time to complete that is upwards of 5%.


I’m not stating this as a reason not to implement dual spec (or a better solution), but just to note that the 5-10% advantage might seem reasonable.