DT is the beginning , another blanket 3% across the board MM nerf

Latest PTR notes another 3% nerf across the board , incompetent hunter dev that is a fact . Increase our damage at the start of DF and then nerf it shows no planning was done , let all hunters rise and make some noise regarding this BS , every hunter knows how crappy low survivability compared to the hundreds of heals the non healing class have , even mages survive better.

There are many easy solutions the dev can take notes from the community , you know those who ACTUALLY play the class , everyone already says hunter sucks and is at swamp tier and now i don’t know what blizzard based on that require hunters to be BELOW swamp tier , i guess this is something they want to challenge themselves with or an internal bet maybe , something along the lines of " lets see how much of a screw up we can make 1 class , whoever makes the class unplayable gets a prize "

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Yea i saw that 3% nerf on top of the removal of DT, i was in an arena getting 1 shot by a stun eyebeam and i said to my partner.

“You know what the problem with that match was?”

Partner got quiet thinking i was going to blame him

Me: “i didn’t die fast enough mr DH was forced to stun me to 1 shot me with his 1 button”

“the obvious answer to this treachery is to nerf MM by another 3% on top of removing Double Tap”

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Blizzard is doing everything to make the MM unfeasible the same as the pathetic BM is a question like this

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where is this addition of 3%?

MM Hunter is getting completely shafted.

We have one niche that makes us worth bringing to raid or M+, AOE Burst. Blizzard is completely shafting the class by removing Double Tap and nerfing the damage.

We have no Raid utility/buffs, and our survivability is horrible. I talented into all the defensive talents, are popping the cd’s at the correct time and still get wrecked in any M+ key 10 or above.

Survival is in the garbage tier, BM is boring and has no burst, and now MM is getting screwed over again. This is ridiculous.

You don’t really understand how balancing works do you?

Coming from a DH… ya i honestly have no clue these days

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I don’t think a DH has room to talk. Top tanking and DPS specs. Insane survivability and mobility.

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Are you seriously under the impression that my level 50 demon hunter profile is relevant from two expansions ago?

Post under your main then. I’m not a mind reader.

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I totally forgot it’s impossible for someone to know anything about other classes and specs. Let me fix myself and begin assuming that everyone’s knowledge is limited by their profile portrait.

Then make your point. You come in here with a snarky quip and expect people to beg you for your holy knowledge of all classes?

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Please point out where I asked anyone to beg me about anything, and you’re the one making assumptions my dood.

Make your point. Why are you saying that?

Balancing all the abilities, damages and stats across all the classes and specs is extremely complicated and requires a ton of effort. What you’re going to see is big tweaks followed by progressively smaller tweaks as they tune it in. This process has to be done for every single class and spec. It’s a time consuming process that isn’t just “simple”.

Inclided to agree with you. They initially buffed MM by 10%. They obviously looked at whatever internal data they are privy to and decided that 7% was a better number so they dialed it back by 3%. Whether or not others agree with that is another matter. But that’s the process.

Lol you’re new to hunter i take it
double tap is getting removed, and the 10% cdr is all that’ll stick.
devs don’t actually tune hunters they just take hacksaws and bandages to problems

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