If I had to throw a radical guess out there it would be they are doing both. This is the easiest layup for something very Warcraft that Blizzard could add I’d be disappointed if they didn’t. Even the same way tauren “moo” when you /moo they might even make a transformers sound… maybe.
It will tell us how much Blizzard is still Blizzard. That wink and nod to humor and cultural reference.
My take is that it’s the expectation of players at this point; a lot of people have been clamoring for their pet project race to get this and folks will be pissed if it looks like they’re getting “screwed” by not getting their personal pics taken care of.
Regardless of the talent tree, lore wise, Dwarves (specifically, the Wildhammer Dwarves) are long overdue to be Druids.
Wildhammer Dwarves have been around since Vanilla. And, there’s even a quest (that Cata took out, but Classic Era still has it) that Night Elves helped you transfer the sprite darters out of Feralas and into the trusted hands of the Wildhammer Dwarves to help preserve and nuture it before you get it as a pet.
Literally no reason for Dwarf Druids to not exist.
If a race never had whatever class previously they aren’t really losing anything by it still not having it so wanting it is one thing but expecting it when it was never guaranteed anyway is a stretch.
Until they backpedaled on Earthen Death Knights for… reasons. I don’t buy the “muh lore” reason why Earthen suddenly can’t be DKs anymore… they’ve routinely ignored and / or retcon’d lore to fit their game design… I think there’s something else in the 20-year-old spaghetti code that requires addressing first before they can implement Earthen DKs and they just don’t want to admit it so they trot out the “muh lore” excuse again.
They already said that they would add something like Druids if there is a way to tie it into the lore but then they also said that stuff like say Mechagnome Druid wouldn’t really make sense so not really sure how people figure that Druid, Shaman or Paladin will be universal classes after they backtracked on it.
The issue isn’t lore (if that was the case Lightforged wouldn’t have gotten deathknight, warlock or rogue), it’s ~as I pointed out~ the sheer number of assets that would need to be made for this.
The lore they have written has allowed for Warlock, Rogue and Death Knight to be universal classes mostly and anyone that has done the Warlock questline for the newer races knows that they justified Lightforged Draenei being Warlocks.
Also the lore argument was presented by Ion which is who basically runs the show and if he wants to say that lore is required for Druids, Shamans or Paladins then that’s how it’s going to be.
Like the Lightforged were formed for the express purpose of combatting the legion; they represented the elite of the elite for the Draenei and spent somewhere around 12,000 years fighting them tooth and nail across the cosmos. The fel in all of it’s manifestations is anathema to everything about their ideology and society.
But one guy went and did it in a sub-par questline and now they’re apparently cool with it.
Also Lightforged explode when they die so that makes them being death knights weird.
Thus my stance: The lore is dead, all hail the new paradigm wherein nothing is forbidden and everything is permitted and we as players should be able to expect all classes for all races.
Well again you don’t make those decisions so you can want and expect whatever you want to but that doesn’t change that unless Ion is cool with it, it’s not cool and he already took his stance on that more recently so.
What Degas says is true, it’s been known for some time that there are issues when it comes to resource management.
However to be fair this is not exclusive to Blizzard this often happends to companies when they grow from a small business to a multimillion success business over a short period of time. I saw this happened personally in one of my first jobs… resource management was handle so badly and given to the wrong people to manage it almost cost them to lose everything… uff I still get shivers thinking about does times working there.
Also I heard than some of the most love stuff by players added to WoW in most cases is one or a few passionate devs that persist and are allow to add them. Like small quest and some other interesting in game scenes for some cosmetic or such.
Anyway… like Degas said it’s possibly a management problem and the people in charge prioritizing on other stuff. This also falls in line with how in many interviews different devs have pointed out that they usually work on stuff depending on the “theme” pertaining the new or next expansion.
Maybe is copium on my part but since its a “Saga” a 3 part story, there might be hope we see some these things players are asking with classes and race combos. (IMO)
PS: Also Night Elf Warlock here and so happy I can finally play class and race mix fantasy since Vanilla!
However I do get A LOT of hate and dismissal from my RPG Alliance purist blue friends for it! And when they saw how I mix the as they put it “sacred Heritage Armor” with the Maldraxxi armor… they almost lost it! They say they hate it…
My only regret is that I can’t tint the “Heritage Armor” in either Fel fire or that cool new VFX Affliction and the Wild Imps have that look like Shadow Fire with slivers of green fel! So I can properly make them squeal in RPG agony! (it works well in our RPG plays as they treat me like an outcast of the Night elves, but begs me for cookies and soul stones when in a pinch!)