Druid Profession Question

I’m thinking about maining a Night Elf Druid on Classic, and I know it’s not necessarily the popular choice, but I’ll probably go for Balance. (Can’t wait til Moonkin gets added in to the mix!)

The thing is, I’m still not sure which professions I want to take up on the character. I had two things in mind:

I’ve been thinking of going Herbalism/Alchemy, since that has always seemed to be the popular choice for that class, and there are tons of herbs in and around the starting NE areas. I remember potions being a lot more useful in BC than they are nowadays, so I’m sure in Classic they were very useful. I feel like even if I do try to enter a raid group as a moonkin, if I at least have some good potions in tow to share, then maybe people will find me more useful and want to bring me along. But again this is going to be the popular choice, so lots of Druids will take up alchemy, and it’s a minor point but it’s worth noting that Tauren players have an edge with Herbalism.

At the same time, I have always been fond of Enchanting, which usually pairs
well with Tailoring. The thing is, I would be a caster anyway, so it would probably not be a bad mix right? In my honest opinion, I’ve always also felt like, just because the best type of armor you can wear is Leather doesn’t necessary mean you should wear leather…it means you can wear leather or cloth. It would also be another very useful profession, since I could improve my own equipment and other peoples’. The downside is, from an rp perspective it might seem a little too magic-y for a Druid to be an enchanter, and I would have to spend a lot of time and money on disenchanting rare items. (Being a Druid and having Stag form though, I would definitely not have to worry about saving up for a mount at 40 like everyone else, so I would have some wiggle room with gold.)

Of course I’m also trying to be a little forward-thinking. If I ever decided I wanted to make a mage character then I’d probably want to have it know those professions, and it might feel redundant. Right now I’m not really thinking of doing that though, I’d actually rather like to make a warrior and rogue in addition to my druid. And I guess I realize there are more classes than professions anyway, so it’s possible I’ll end up re-treading ground anyway.

I’m kind of curious what other peoples’ thoughts are on druid professions, and whether or not cloth would cause a huge downside somewhere for a Balance Druid.

Its time for you to go outside. Make new friends that too like being outside. Classic WoW is bad. Every expansion made it so whatever was lacking in old one is added in new one. And why would ppl pay for something they already did 14 yrs ago. Should be free. Anyway if u still have read this far I think back in the day Enchanters were usually rich same with Alchemists so do that.

This is the wrong place for your crappy opinion. Go away.

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So bad it brought in a net positive of 8 million subs. How many did bfa sell?

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I beg to differ, but you’re entitled to your opinion. (Idk why you’re posting in the Classic discussion forum though?)

From my perspective, you could basically flip everything you said and say that every expansion further streamlined everything that once had more depth in the base game, and instead focused on new gimmicks and end-level content over the entire game as a whole.

I didn’t get to experience WoW in its Vanilla form 14 years ago. I joined in late Burning Crusade, when I had the PC, Internet connection and income to do so. I enjoyed the game much more in the earlier years than I did post-Cataclysm. That’s just my personal perspective on the game’s changes. Don’t get me wrong, some of the newer stuff is convenient, but it’s not really as fun when everything is on auto-pilot for much of the game and everyone is queuing for dungeons constantly instead of exploring the world together.

It shouldn’t be free. Servers cost money. I’ll pay Blizzard to bring back WoW as it used to be, or as close to it as possible. Now you could argue that $15/mo is expensive, but that is a debate for another time and place.

I appreciate you trying to respond to my point, but you basically just said Enchanting and Alchemy were both decent. I know I’ll make whatever decision I want to ultimately, but some reasoning or personal opinion would have been nice here.

You need to take your own advice if you are just coming here to blatantly troll. /yawn

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I appreciate you guys defending Classic WoW, but I’d also like to hear your feedback on my thread, lol. Stop responding to the trolling.

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as far as professions go, i would personally say, pick a different class to play.

Well my personal opinion is do what you feel fits you best.
As a caster you really can’t go wrong with herbs/alch or tailor and enchanting.

I would recommend you level feral though, you’ll level faster that way.

Nah, I’m playing as what I want to play as. There will be people who tell you there is one right way to do everything, but that’s just bs. If I’m the only person who plays as this then great, I’ll be unique lol.

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moonkin? uniquely bad.

Play what you want. But if you want to play moonkin make sure you got a huge stack of mana pots.

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Then I’ll be the best moonkin I can be lol. Someone else is going to even if I don’t, so it doesn’t matter.

Mat, so are you suggesting Alchemy then? Or are there enchantments in vanilla that would improve my mana points or regen?

I would recommend saving tailoring for a mage or lock. Bloodvine sets with tailors are BIS for a while on both.

Alchemy and enchanting are both great gold making professions but have their own disadvantages as a moonkin. Alchemy requires dungeon runs to make things at the stand which may be hard to get frequently as a moonkin. Enchanting requires a large gold investment to get started or frequent time spent farming for gear to DE which will be slow with lower dps.

Edit: Bloodvine gives a special bonus to tailors other professions don’t get.

Hmm. I guess I’m still terribly conflicted about what to do, lol. At least I still have many months to mull it over.

If Tailoring really isn’t the best profession to take up as a druid, maybe I should scratch that idea. Of course I guess it’s difficult to justify enchanting then, since I wouldn’t know what to pair it with. Herb/Alch would be pretty useful either way, even if I need to run raids to get the best supplies for it. I guess I better read up on what all large mana potions require lol.

I’d take tailoring early on at least to make yourself some bags. or level your alt and druid at the same time so your druid can feed your tailor cloth.

I guess my thing is, I don’t want to have too many characters that fill the same role. I will likely have multiple characters, but I’ve still got to be realistic about how much time I have to devote to the game at once.

I keep considering the idea of making a mage, but I really don’t know yet. The thing is, I really like how the Druids can take on all of these different forms and fill different roles as a hybrid. I think the Moonkin is my favorite form of all, which is why I wanted to pursue Balance so badly. But if I have two casting classes…it is just kind of same-ish. I like to mix it up a bit between characters. So that’s why I’m like…druid, warrior, rogue, all pretty unique.

I’ll probably spend a lot of time thinking about this for the next six months, lmao.

i mean you don’t have to consider it a true alt. just get it high enough to make decent bags and have it be there as a bank alt with bag making capabilities.

Idk, if I am playing a character, I want it to do something. It has to have a purpose, it can’t be there for storage or w/e.

You’re probably right though, I should have a mage-type character who knows enchanting and tailoring. I should have my druid pursue other professions.

I went leather working skinning with a druid that was healing or boomkin at least half the time, everything was fine. I mean it did the job.

Only real issue is BAD professions. Id say engineering because if you’re lacking escape tools as a druid you’re already in deep.