Druid cat question

[[[[EDIT: Turns out, a big key is level 32 ability combo finisher, the prior finisher was a dot, the level 32 one is direct instant damage, more combo points, more direct instant damage. It’s not everything, we still take tons of damage, but it’s a huge help because combat is much faster.]]]]

level 29/30 here, the cat seems like the way to quest, in general

So is there some level or armor level or magic ability or talent I get that makes it so I don’t take massive incredible damage every single kill?

Unless it’s underlevel the mobs beat the crap out of me, yes I kill them but if it’s any difficulty at all I have to drop cat-form, heal, and then re-cat and wait for energy to hit 100% again. I’ve played a rogue, they seem to stomp through quite a bit unchallenged, well this is pretty different.

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Just remember Druids are a jack of all trades and aren’t necessarily the master of their roles.

However, using a combination of their abilities is what makes them tough, so try alternating forms to make the greater advantages til you get deeper in feral.

Thing’s like putting regrowth and rejuvi helps with some longevity in battle.

yeah, I do that sometimes, I have to say, helps a ton, but I have to say seems pretty punishing

YOU NEED HIT and without it you will struggle but with hit more likely if you are hit cap you will have great success.

Also druid was the last class made by blizzard and it vastly incomplet

ok, have no +hit, for sure. tx

get lv 50 and farm all the hit that you can. Hit help you with so much thing since in cat for you attack fast but you miss a lot so if you dont miss that mean more clarity proc

Dodge is your best friend for reducing damage. Stack agility and take 2/2 Feral Swiftness for the additional 4% dodge.

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i have found with my feral cat (specced more for bear though as i only have 50% on crit for energy; and i havent put anything in improved “whatever the behind target main cat attack is called talent”) that when the mobs are tougher i have to rely more on the bleeds

if i fite green mobs i can go for bigger hits

i do not play cat optimally at all
i rarely open from stealth

i basically facetank mobs 1v1

the most important, but pretty subtle, thing to do is to heal up after you kill the mob, shift back to cat, then loot/skin whilst in cat

your energy will regen enough to be near full for the next mob

initiating fighting any similar level mob as cat with little energy will make you kill ultra slow and you will have to stop and heal more

For grinding, once the fight is in progress, It’s generally better to use abilities as soon as you have the minimum energy necessary for them rather than waiting for it to build to a high level. It’s particularly true for Ferocious Bite, when you get it, as any extra energy above minimum you put into it has a highly inefficient damage multiplier.

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I only let energy get to 100 when I’m using Tiger’s Fury.

@OP: A mob at my own level or up to 2 levels higher can take 10%-50% of my health. I have a macro that will pop me out of cat form and give me a rejuv. If I need more I’d do regrowth or even healing touch then right back into prowl.

Keep water in case your mana is low between pulls, and mana potion so you don’t get caught out of cat form.

You can heal. Therefore you must heal. Such is the nature of the Druid.

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I get it, but that’s a bit of BS

they didn’t sort that out until later expansions where you can manage some healing while in combat

and no, changing forms to literally do nothing else other than break out the cast bar and stand there losing the rest of your health while trying to get a heal off doesn’t count

Green mobs and gear is about all you can do at that level. I usually chain pull greens in decent gear without to much downtime. This is single target mind you.

Nope! Y’want to not take a lot of damage, that’s what bear form is for.

I take roughly the same amount of damage, maybe 10% less, the kill takes more than twice as long

I’m going to stay with the char though, maybe at higher level it will sort out

My goal is to tank so leveling mainly that way but also using cat while leveling. I’m finding now it’s good to switch between forms in fights. Cat versus one or two depending on the type of mob and if I pull more or a pat shows up I switch to bear, get down to one mob and then go cat to finish it off. Being Tauren I use Warstomp when needed to come out of corm, stomp, throw off a quick heal (I’ll usually get it off with pushback, failed a few times though :grimacing: ) then switch back. If you carry pots you can basically instapot with a macro, or if you’re really fast you can do it just about as quickly because drinking doesn’t hit the shapeshift GCD. Get used to switching a lot and throwing heals out, especially HoTs. At least that’s my limited druid experience, this is my first druid actually. Odd since I have tanked on every single other class in game including DH.

What form you use will depend on the situation. Cat form isn’t always the best. I frequently use bear form when I’m dealing with overleveled mobs, or, groups of them. You will need to utilize all of your abilities to perform at your best. Cast spells, shapeshift and fight, heal, shapeshift again… Druid is not a class that lets you do just one thing over and over again to victory.

Put 5 points in furor. It’s a very helpful talent. Also add some points to armor and such. You can be a tougher kitty but still do decent dps. I also found that rolling a hot or two on yourself before a fight helps big time, and will keep you steady grinding.

It seems that the level and type of mob matters. Green casters go down really quick. Fighting more tank-like mobs seems to be the most taxing. Other rogue-like mobs seem have a more random feel… If I open from stealth with a crit and land most hits, it goes down fast… Misses/parries/dodges hurt.

At your level, I found that questing in Duskwood, Wetlands and Ashenvale were optimal. Then Hillsbrad.

Ultimately, seek out quests that are at or below your level for efficiency.

If I’m not mistaken, cat form is best in the first couple of seconds. If mob still has a bit of fight left, switch to bear and maul it to death. Cast a hot, and move on.

At least, that’s what I’ve seen druids do.