Druid Base Tree

Why are we on season 2 and it is still this awful for the base tree?

We are 4 specs crammed into one class. IT IS OKAY TO HAVE A LOT OF SPELLS BE BASELINE BLIZZ.

Like, Soothe, Hibernate, Cyclone, Thrash, Rake, Moonkin Form, Stampeding Roar, Wild Growth, Swiftmend, Innervate.

Jesus, the thought that you make us choose all of these spells as base tree talents is so cringe.

Modify the connections too, can’t take Skull bash for PvP like every and yet ever Healer like Monk, Pally, Evoker can lol. To get a remove curse for feral is a nightmare. Resto can’t pick defensive talents without losing range or innervate.

The new talent you created pretty much is mandatory to get and it is in Africa.

Also, change skull bash to work like Mighty Bash. It needs an update. Shapeshifting to use is soo 2009.

7 Likes

as much as I would like to help out with dealing damage when running as Resto, having to go with defensive talents to help me stay alive means I can’t take the extra Sunfire talent to hit more than one mob. It should have been one that allows Moonfire to hit another mob and in Balance, just make it hit 3 mobs instead.

1 Like

terrible talent tree, been complaining about it since beta and it has gotten basically 0 decent changes

-3 points for lycaras LMAO
-No connection from sunfire to decurse
-cyclone only being easily accessible for boomy/resto (should make clone a choice with soothe in soothes spot)
-forced to take ironfur for thick hide
-forced to take starfire and sunfire and moonkin form for range (you should see how free survival hunter and rogue extra range talents are)
-forest walk??? Delete this garbage or buff it heavily
-add oath legendary proc as a choice with hotw
-protector of the pack is useless

maybe in 11.0 they address the talent tree who knows

3 Likes

They just keep making it worse each patch.

3 Likes

remove curse is my biggest personal pet peeve talent, seriously… why blizz :frowning:

1 Like