After crafting the Truefaith Vestments is there any reason to keep tailoring? My other profession is skinning.
There are no more raiding or PvP items beyond the bloodvine set that you’d want. And if you’re a healer you won’t need the bloodvine set. Dropping tailoring wouldn’t be a horrible decision if you’re looking to make some gold.
Besides mooncloth bags high level tailoring isn’t useful in classic. But tailoring is very useful in BC both for gear and with 3 types of high level cloth for gold making. If you drop it you’ll have to do it all over again in BC if I remember correctly. So it’s a trade off, short term gain but you’re making in harder over the long term if you decide to go back to it in BC.
If you don’t want the moon cloth xmute, then yeah go ahead and drop it.
- Mooncloth every 4 days = gold
- Make and sell bags = extra gold
- Get few recipes that most people dont make and sell 1 crafted at a time. = extra gold
Trick to selling is to not make too many and overwhelm the market. Make 1 or 2 at most of something and put it on AH, it’ll sell.
gathering professions are a real chore.
Plus, I’m told the t3 sets are going to require an insane amount of mooncloth for clothies…I’ve started saving my mooncloth for that.
That’s honestly what I was thinking.
If I drop tailoring for herblism I would able to make more gold faster and buy my epic mount faster but once BC comes around I could miss out on some really good tailoring patterns and have to relearn it again.
Currently I’ve been farming bats in EP for leather and vendoring eyeballs as well as selling mooncloth bags when I can. I’m making gold but it’s very slow. Plus having to spend gold on potions for raiding.
There is no best here. Each path involves a series of trade offs. You’re going to spend a lot of time gathering low level worthless herbs to get to the point where you’re gathering the herbs worth gold. Then you’re going to spend a lot of time farming low level cloth to get tailoring back to 300 in BC. But you will make more gold. I always kept tailoring but changed my second prof each expansion. Enchanting to Jewel crafting to inscription back to enchanting. But I was less concerned about making gold than having fun
If you don’t need the bloodvine set bonus, drop tailoring and make a 35 alt for mooncloth xmutes. Tailoring is the most god awful, useless profession for making gold. It’s profitable once every 4 days.
They do
https://i.redd.it/sag4z86p65l51.png
warlocks, priests and mages all need 21 mooncloth each to get full t3
and druids need 6
If you’re planning on playing your character in TBC, you’ll be using Tailoring for Primal Mooncloth items (these require Primal Mooncloth specialization and are BoP). So I wouldn’t recommend dropping it unless you’re prepared to spend all that gold leveling it back to 300.
Don’t do it. Craft bloodvine and use it to smite on Magdamar, Ebonrock, Flamegor, and Fankriss.
You’re making it sounds worse than it is. I wouldn’t say it’s the best profession for making gold, but bloodvine and flarecore items are both boe and I’ve made a lot of gold selling them over the course of classic. Demand for them is way down at this stage, but it has definitely been decent for me. There are other useful items too that I’ve made gold off of, and I’ve made a ton selling runecloth bags over the last year.
Leveling up gathering professions like skinning and herbalism are time consuming, but far easier than leveling the actual Tailoring skill. Some recipes are also rare or hard to get.
I did Vanilla as a tailor/herbalist. I also fished a lot of stonescale eels and made money off some of the specialized items like purple shirts. Funny how people like those.
I am STILL a tailor herbalist on my main even today. Never changed it.
This is always key. Plan for whatever the raiders are going to want next. If the next raid push in Classic requires tailored cloth or items it WILL be in demand and will get great profits in early raid release.
Oh, and xmas patterns and other holiday patterns bring in a bit of extra silver.
Future expansions have spellthread consumable which is going to be in high demand.
With so many patterns rep dependent and raid progress dependent, I kept my main profession on my raiding main and farmed most gathering stuff on alts.
Plus you could make enough money with herbalism to easily fund your bloodvine set.
The spike for both crafts isn’t coming back. There’s always value in having a rare or useful recipe, but as a profession choice on a main, tailoring offers close to nothing. The 4 day CD on mooncloth makes this profession an obvious choice for a 35 alt and not much else. The Bloodvine set bonus is set to break as well as more AQ loot finds its way to casters over the next couple months.
As for the bags, that’s a dead market. Mooncloth bags aren’t worth the mats to craft them, and traveler’s backpacks are abundant. On top of that, where the bagspace is needed, on 1 or 2 main characters with a lot of soulbound items, having multiple ony bags this late into classic is realistic. That leaves the crafted 18 slot bag as the real draw, and the material cost just doesn’t align with the benefit; which means the market for it is small. It’s small without also being a necessary craft, unlike Lionheart or Titanic Leggings; those crafts also have a small market, but are BiS with no equal alternative.
For the record, I carry Armorsmithing that I would have dropped if not for the recipes that I’ve acquired. It’s far and away even less profitable than tailoring, but also more useful because of the handful of rare recipes and how they’re acquired.
My profession recommendations would be to put engineering on a main with a convenient gathering profession because it’ll be your most geared character in the long run; an extra arcanite xmute is also nice. Enchanting can be useful just for DE if you run a lot dungeons or your raid needs you to make nexus crystals; and you never have to train it up either. After that, put other gathering on a max level farm alt, and make a few level 35 craft monkeys for mooncloth/arcanite/cured rugged hide CDs.
That’s true, but phase 6 will bring the Sylvan set for caster NR (a blue post hinted that this might even be released as a phase 5.5 sort of release) which will bring a similar bump. I already have a lot of people asking about them, thinking they are in the game already and unfortunately they are not.
I don’t want anyone to think I’m arguing it’s the best money-making profession, it’s objectively not, I was just pointing out that your comment that it’s useless apart from the mooncloth cooldown for moneymaking goes a little too far. It is useful, it has been good to me and continues to, even if a herbalist may make more gold.
You need about 7. Something like that
I’m not sure this is true. NR is relevant now, when AQ is current content and Visc hard to kill for some guilds, but when Naxx comes out, people will already have Visc on farm and equipping new NR gear will just lower raid DPS. Very few players would be interested, IMO.