from what? I typed this all out, but if you’re certain I copy+pasted it you could back up your claim. Burden of evidence is on you honey, not that you’d know what that means.
Blizzard tried and failed to balance them as the same, which they admitted to at the end of MoP, and was their exact reasoning for bringing Mythic 20-man into existence. Try to keep up with the times sweetie, this was 10 years ago now!
Right some fights ended up harder one size or the other so blizzard killed 10 and 25 man and just has 20 man now with everything else as flex so this stupid argument doesn’t have to keep happening.
I agree. We should fix the problem early by disabling 10m today and making all 25m raids 20m instead. Since we’re already doing much more dps today than we did in 2011, they shouldn’t have to rebalance 25m at all.
Depends when you’re starting the math and how you approach it.
a. 25 people = 6 Items.
i. 6 Items / 25 People = .24 Item(s) Per Person
b. 10 people = 2 Items
i. 2 Items / 10 People = .2 Item(s) Per Person
If you want to argue 10 people deserve three items, then you have to apply the same principles to the 25 person group. Wanting 10 x .24 to get a 2.4 to round up to 3, and then requiring 25 x .2 to exist instead of the .24 to lower the items to five. 25 person groups on the other hand, use their math for determining 10 size groups equally without sacrificing. Rounding down .4 which is clearly lower than .5 is standard practice when it comes to finite items in a game. With that out of the way, we can agree that 25 x .24 equals six. There was no rounding from 5.6 or anything, just an all around six.
So there’s that.
A huge factor not being mention is that this also assumes we’re all equal. So if that’s the case, we can apply more logical math behind it.
6 Items / Unknown (X) = 2 Items
Unknown(X) = 3
25 People / 3 = 8.33 Person(s)
It only takes 8.33 Person(s) to get 2 Items. That’s why you get 2.4 items per 10 people when you use 25 people numbers. 10 people want max their min so badly. Once again, 25 sized groups still equal out to exactly 6 pieces.
lol 10man is a joke compared to 25man. Wouldnt expect a level 61 to be able to comprehend this tho. Since they are unable to enter the raid.
If you seek evidence, examine the logs and compare the 10-man and 25-man raids. The 25-man version is generally less forgiving than the 10-man.
Mechanics and Coordination: 25-man raids often have more complex mechanics that require precise coordination among a larger group of players. For example, certain bosses may have additional abilities or mechanics that are only present in the 25-man version.
Damage and Health Scaling: Bosses in 25-man raids typically have higher health pools and deal more damage compared to their 10-man counterparts. This means that players need to output more damage and healing to succeed.
Logistics and Organization: Organizing and managing a 25-man raid group is inherently more complex than a 10-man group. This includes scheduling, communication, and ensuring that all roles are adequately filled.
Overall, the increased complexity, higher damage and health scaling, and the need for precise coordination make 25-man raids more challenging than 10-man raids.
Yup, if FL is only 12 weeks then they better have the next release of the game ready to go because anymore than 12 weeks in Dragonsoul then would be fairly stupid… meaning they would only have 24 weeks to have the next thing out or dead game.