Dragonriding is far superior to regular flying. Hear me out

Nothing is more boring than a game that isn’t engaging. I know for myself flying used to be boring as hell traveling long routes between zones and world quests. Staring at a screen while not doing anything is a snooze-fest. Alt-tabbing to keep occupied for me has on occasion resulted in myself often overshooting my flight and having to waste time backtracking.

I find that Dragonriding keeps me engaged and is actually much faster if you are doing it right. Getting as much height as you can, swooping down, leveling out and hitting more speed makes flying fun.

Yes it takes some time to practice but let’s keep in mind that this is going to get even better has we unlock more Dragonriding skills as we level. Give it a fair chance everyone.

When flying was 1st introduced in BC it was pure convenience but now it’s actually fun to do because I have buttons to press and it’s faster travel making it more convenient. This is a total win in game design.

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We need an option for those that can’t use it due to motion sickness. The Motion Sickness Option really isn’t working.

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I hear you. I hope they can make a adjustment for that issue very soon.

I’m open to the thought of it growing on me, so far it has really slowed me down! There have been moments where I saw it’s potential, so holding judgement :man_shrugging:t3:

If that is the case then normal flying should be available day one.

Checkmate.

:surfing_man: :surfing_woman:

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DR manages to kill my engagement and interest just as much as turning flight off for Pathfinder did.

I pick specific mounts for every character I’ve made. They are an integral part of that character’s identity. My characters rarely use dragon mounts (at least, live ones, which I think the dragonflights might have an issue with…). This character’s an engineer. His gyrocopter is handmade. It has value from that experience that a preassigned mount would never have. My gyrocopter is gimped and on a shelf, just as it was in the beginning of Shadowlands. I was not happy about it then and I’m not happy about it now.

In this RPG that has the barest of RPG elements as it is, the devs taking over or throwing out what few choices we are able to make for ourselves is frustrating. Mechanically, DR is fine, though I’m clearly not as enamored with going super-fast as others. Conceptually, I hate being put into a box again so we’re all forced to use the same gimmick.

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Lately I have been using my flying carpet.

I love my flying carpet.

:surfing_man: :surfing_woman:

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My tailor regularly uses his rugs, too. Quality handmade dwarven rugs!

Except the creeping carpet. F whoever at Blizzard dreamed that up during WoD and thought it would be funny.

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Getting rid of dragon riding isn’t the solution to this though. The solution is to introduce dragonride-like mechanics to old world mounts. And hey, maybe mounts can have different flavors in how they fly?

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That was our early evidence that they didn’t want to have flying enabled for WoD because we found it in beta data mining.

:surfing_man: :surfing_woman:

DR is pretty cool. I like it a lot.

But i wish I could still use a normal mount as well. Having to be in constant motion is really annoying.

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I don’t have any desire to start micro-managing my gyrocopter after 16 years, thanks.

The solution is to offer both forms of flight on day one.

There’s nothing I’ve seen so far in DF that would be broken with dragon riding or for those who prefer it if normal flight were turned on today. Races, speediness, all that, still there for those who wish to partake and not for those who choose to use another mount for a time.

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Don’t worry guys, they will implement regular flying within the next two years

I am definitely liking Dragonriding.

However, I do hope one day they allow us to use DR abilities on our regular flying mounts as I do miss my Shadowblade’s Lethal Omen.

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What makes you people haven’t tried it just because they don’t find the same things fun and engaging as you?

A few days in, I can use DR just fine and I still don’t really like it. :person_shrugging:

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My biggest problem with dragonriding is that I play a character that can literally turn into a bird. Why should I have to ride on the back of a dragon?

AT LEAST give me the option to use flight form with dragonriding mechanics.

Right now this feels like some random side-game that one of the devs came up with that is being forced on us.

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You are correct but WoW engages me through actual content, not flying.

I don’t need flying to engage me, I only need flying to get me to engaging content.

It’s nice that some people like dragon riding but others don’t. Some people actually feel motion sickness while using it.

The “total win” in this department would have been implementing dragon riding while also implementing normal flying in dragon isles.

People who like to dragon ride can do so and those who don’t can fly… that’s a true win.

Forcing people to use a system that literally makes them feel nauseous is not a win.

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This is a good idea, because the insect mounts would actually fly like flying used to be, x,y,x system with no real physics for those that like that.

Also for the motion sickness, can I just see a video of what’s going on to make the person motion sick, like how much are they spinning and how long are they flying, most flights for me are quick and short definitely not long enough to cause me motion sickness on a 1 minute car ride.

Dragonriding really changed the extent we can go with these. We can have these jet-like mounts like drakes who fly as they currently do. We can have helicopter-like flight with robot or gyro mounts we have. We can have something in the middle. They can have their own flavors and their own perks with their animations. Maybe the helicopter ones can hover?

That would not help you pinpoint something that can vary wildly from person to person.