I’m excited for the proffession rework but I don’t want to lose all the progress I’ve made in the professions I already have.
Having to pay hundreds of thousands of gold everytime I want to re-learn jeeves is dumb and not fun.
I’m excited for the proffession rework but I don’t want to lose all the progress I’ve made in the professions I already have.
Having to pay hundreds of thousands of gold everytime I want to re-learn jeeves is dumb and not fun.
Then why are you switching out of Engineering?
To try the new dragonflight proffession system on different proffessions.
Then make some alts. If they allow us to relearn everything we learned in a profession effortlessly, then why have a profession limit on characters? Also, alts don’t need to go through everything to start learning Dragonflight stuff. You just have to get up to that level.
I can also tell you that if you have already switched out of Engineering already, you have lost the recipe for the Zapthrottle Mote Extractor. I did this on my Hunter and have found no way to reacquire the recipe.
Imo having to level and gear a whole other character for weeks just to try out one profession without losing progress on your main is not fun.
I have not switched yet because of the massive gold cost if I wanted to switch back.
If you are only doing it for the profession, then you don’t need much gear. In fact, for Shadowlands, some of my characters are maxed out of a profession and aren’t even at max level.
Of course, if you need to deal with recipes in endgame content, that would be a different story. However, that is why you stick with a profession. In older content especially, it is designed for your character to get some recipes over time by doing the dungeons and raids. Not just get them all right away.
I understand how professions work. I’m only talking about the massive gold cost of having to recover lost progress on a main character.
Profession progress recovery already exists for bfa proffessions; because many other players made this exact same complaint in that expansion.
And the reason that there is recovery in Legion and BfA professions is because most of their ranks are learned through one time quests. In fact, in BfA it is only for gathering professions.
Thats not true there was no recovery when the system released. People complained about the gold cost of re-learning and blizzard added it in later.
I’m only asking for that same logic to be extended to other professions.
Look at the patch number and item description. Money has nothing to do with it. Also, if it wasn’t out at the very start. it was pretty close to. The items were put in to allow you to relearn legion profession skills learned by questing and BfA gathering skills learned by questing.
They were added after the X.0 patch; which means the systems were made without them, and added later.
Blizz has done profession relearning before, even if it was for different reasons they can do it again is all I’m saying. Why are you so against players trying out the different profession systems?
Seems like a waste for only dedicated altoholics to experience the profession system.
7.0.3 is the Legion pre-patch.
8.0.1 seems to be even before then.
Both are basically the patches that the full game was launched with.
My problem is not with players trying different profession systems. However, the way Blizzard has made the game from the beginning is to have players choose TWO primary professions. Your choice then comes down to keeping your two professions and all progress you have made with them or choose to lose a profession and ALL progress to operate in another profession.
I would love it if a character could learn all professions. I would be fine too if it was like your way so that you have to pay for some method to automatically relearn all the recipes you had before. I have expressed my support for posts asking for the merging of gathering professions with their crafting professions.
Until Blizzard changes that baseline paradigm for professions though, the best way to deal with another profession without losing progress on your main is by using an alt. Otherwise, you just have to choose one of the professions on your main and drop it for the profession you want to try and accept the fact that you can’t recover your progress except, to a certain extent, in Legion and (for gathering professions) BfA.
I would advise against dropping Engineering because, as you have pointed out, losing access to things like Jeeves is a real pain. Engineering is the main profession that has access to so many useful old recipes across so many expansions.
I’m sorry but “blizzard made it this way in the beginning,” is a terrible argument against making a positive change. They’re currently uphauling the profession system for dragonflight and they wouldn’t be doing that if the “old ways” were still the best way to do things.
Exactly where did I say Blizzard shouldn’t change the system? I would be quite happy for a change that allowed greater access to professions.
In the end though, it is Blizzard’s decision. Not yours and not mine. Until Blizzard makes that decision though, I am merely stating things you could do to have access to other professions right now without having to switch out of Engineering from your main.
You don’t like the ideas that I presented and that is just fine.
For what its worth Jimmy…
I do not know how much time you are spending playing a day etc but…
I am averaging 20 levels a day pre level 50. I got 20 levels yesterday in the space of around 6 hours. The leveling pace is incredibly quick these days outside of Shadowlands. Shadowlands leveling is pretty quick too at least via threads of fate.
I can understand your sentiment about not leveling other characters. Its something you just do not have any interest in doing. This is the only really viable solution though if you dont want to jump back through the hoops to regain your previous profession.
The changes coming to the professions is a big thing, being able to specialize what I want to do is a big plus. Having a dedicated item slot for the crafting/gathering gear is a feature that I am surprised didn’t come before Dragonflight, but it certainly is a welcome change. There two things that I would like to see come to the crafting professions. With enchanting when an item is broken down you get dust of some sort whether it be magic dust or gloom dust. I think that the other professions would benefit from this as well. By allowing other professions to break down whatever they make or find as we play and get back a portion of the mats used to make said item would be a big help. Right now, the recipes in BFA and shadowlands require a lot of mats to make. On my tailor I need a bare minimum of 10 tidespray linen and 10 Nylon thread for one item. I have spent hours in the last few days trying to get the tidespray linen to craft that it isn’t fun. I would rather spend my time out in the world actually progressing and not worry about getting enough mats for my professions. I am sure the other professions require the same number of mats, but the herbalists and miners only need to go out into the world and their mats are out there in the open. Any of the professions that require cloth have to rely on rng to get their mats. Its off putting when I spend two hours farming mats and only get enough to craft two pieces. I would also like to see the option to have all the professions on one character.