are you running windows 11? if so make sure you’re fully patched, microsoft had a patch that tanked gaming performance in some games, i dont know if WoW was one of them but i would make sure you got all the updates.
check mods make sure you don’t have any out of date or non supported mods
make sure you don’t have any running in the background that is " making wow not run as the primary window"
Oh also, try enabling AMD FSR on advanced settings, it works on Nvidia cards just the same.
Enable it, lower your resolution by like 25 or 35% and the algorithm will upscale it back to native, keeping the same quality but using significantly less resources, the higher the resolution the better and since yours is 4k, I’m pretty sure it’ll help a lot and it won’t affect your graphical quality at all
Not because I don’t believe you but because I’ve heard jr programmers say this in response to something not working in the test or prod env so many times.
I have a Lenovo Legion 5 laptop with a Ryzen 5 processor, nVidia 1060 Ti, and 16gb of memory, and I have a stable 30fps with everything maxed in Valdrakken. It is your system, it isn’t the game.
Yeah, I put 60, because I usually have my settings down by 2, due to I’m on a laptop.
Actually quite a few people do because it means the problem is most likely not associated with the program in question and most likely an issue with the user’s machine.
While I can’t speak to what the source of performance issues could be, I will say I do notice a significant fps drop in Valdrakken. I’m assuming that’s due to the high concentration of players though, so Valdrakken is probably not the best place to benchmark your performance.
Both software and hardware problems are possible in this case. The software could have an issue with a specific hardware configuration or existing/missing software OR the hardware could have a problem / other software(drivers) on his env has a conflict. We don’t know for sure, but the guy should run tests on other games to check his hardware.
9700k i7 sitting in a gigabyte Arous ultra with 64GB stock speed ram, Samsung Evo M.2, and a gigabyte 3070ti on a 55” 10+ year old Samsung.
I was running with the graphics slider to 10, but there was so much spell effects I couldn’t see the boss. With the graphics slider at 7, view distance to max, and the max fps check boxes at the standard 60 /30 background, it never wavers.
Not sure if it’s the 4k or turning the fps loose creating heat. My fans went jet engine mode when I unchecked that max fps box. Maybe try dialing it back a bit?
These posts are always a trainwreck. I can see from the responses you’ve made to other people that this one will be no different but I’m going to try.
You might be good with technology, maybe you built this system and others yourself. But this is not a game problem, this is a problem with your system.
Let the ego go, and accept that you need to troubleshoot your own system
I have a similar system and the only difference is I have more ram which is not what is causing over a 80fps difference and none of the drops your complaining about.
When there is a massive gaggle of players there is always a huge frame rate drop. It happened at the zepplin to DF, it happens with world bosses, it happens in cities.
It’s a combination of a lot of things. Ever wonder why no Youtuber ever tries to benchmark WoW? You can’t get a reliable run of frames in this game because it’s so situation dependent.
To those who say they get 150 fps in a main city, you running an addons? Are you looking at the sky? Are you running a 12900 or 13900k? I’m running a brand new system as of last week, built myself. 13600k, 3070 OCd 18%, DDR5 6000 OCd to 6200mhz, way overkill Corsair AIO.
I’m playing on 7 with a bunch of stuff turned up to 10 as I see fit. RT off. In front of the AH on Area 52 I’m getting about 80fps. Out in the world it can be 150-300. In M+ usually around 130-175fps. Spinning the camera doesn’t change much.
You guys also have to realize that WoW doesn’t use all cores, it heavily uses 1 core and leans on 3 others…mostly. That’s why if you have an FPS overlay like Riva you’ll see the CPU utilization at like 18% and the GPU, in my case, at like 65%. The CPU OVERALL is at 18% but those cores that are being used are probably much higher.
All of this needs to be taken into consideration. Also, get HWinfo64 and check your stats. Is your RAM running in XMP/EXPO correctly, are you seeing any throttling in the warning section, do you have adequate cooling?
Edit: I reread your OP. You’re trying to run a 5800x at 4k rez at 10 settings? You have your reason there. Run the game at 1440p and see what happens. TBH, your GPU might be great, but that cpu can’t handle 4k gaming, not at the settings you have them at.
I run a 2060 Super with a 3600xCPU and 32G RAM and get 150fps everywhere. Are you using the proper settings in the Nvidia controls or just defaulted? I also run in 1440p.