Dragonflight Class Tuning Incoming - May 7

Who says mages get all the love? We got left out :frowning:

I can settle this debate. It is both.

The tank needs to know how to pull. For example, they might need to pool resources so that when the pull starts they can do a burst of damage to get threat.

The DPS ALSO need to know how to not pull threat when the tank is gathering mobs up. Your damage goes up when you do this too because you’re not wasting cooldowns before half the mobs are in range.

Heck, even healers need to know how to not pull threat. For example a healer can put a hot on a tank before they pull and not pull threat, but then stop healing long enough for the tank to gather up. In a way healers are the most susceptible to aggro issues except when played well.

Saying it is one role or another is an over-simplification

Where are the holy paladin buffs?

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the tank issue op was talking about is tindrel. if you lose threat on tindrel then its 100% a tank skill issue.

for m+ yes dps should wait a tad before blowing their load but they should have to wait longer than 2-3 globals. further more in the idea of veng dh pulling is also flawed. because people are running head f irst into mobs and making their dps wait upward of 5 seconds cause of the sof threat bug. this is also wrong, the sof threat bug while annoying, can be fixed by just taunting one mob and having sof explode in combat for instant threat. the bug is only active when your not in combat, taunt puts you in combat and allows sof ed immo spb or fel dev to instantly get a truck load of threat.

so in the case of tindrel aka the original topic. its 100% a tank skill issue

did i miss the cahnge to ele shaman EQ now being able to cast on a target and it moves with that target?

I was the “OP” that pulled threat on Tindral, not the tank

People are trying to point out a game issue and you seem to want to chalk it up to people being bad

While the tanks weren’t RWF tanks, they also weren’t bad

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dude surv hunter literally do bot use new tset, bdk is still 2pc2pc. We are in week 3 and they buff the st of the highest aoe spec in the game( destroy is atleast one of the highest anyway) how about some actual help to the specs that actually need it not the damn destro locks…

I think it is pretty clear that Blizzard does not aim to balance, they do not seem to try to make specs even with each other. Actions speak louder than words and their actions indicate they are trying to create a meta and rotate the meta. I’m not sure why they do this. I took season 2 off because I did not want to play aug, and wasn’t enjoying fire mage. I think they lose more people than whatever is gained by trying to feature or buff certain classes to be a meta.

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Its wild to me that Brewmaster is the least represented tank and not even meta right now yet they are subject to nerfs for some unknown reason.

Like most of our damage is basically propped up by Djaruun, Grieftorch, Storm-eater’s boon etc.

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That 3% damage buff, woo.

That’s just the thing: Brewmaster’s damage, as in the damage the spec itself does, was BEHIND VDH. As in, clearly not the top damage tank spec. The second place at best tank spec was hit with a larger nerf than first place.

And the spec got nerfed because ONE GUY playing the spec is trinket blasting with Storm-Eater’s Boon and posting it on Twitter. Any other tank spec could basically do the exact same thing with the exact same trinket, but they just nerfed Brew only for something that isn’t Brew specific. The only spec that might not be able to is Prot Paladin, but that’s probably because Prot Paladin has a dozen other problems and is like 50-100k behind top specs.

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Can’t tell if you actually don’t know about warlock in m+ or not

Yeah, it’s doing well for now. But it’s doing well with AoE, and Blizzard is buffing single target.

EDIT: And, I’d like to point out that we saw the same thing happen at the end of SL. Locks were going into high end premade groups that could position mobs and abuse RoF’s 20 target cap, which would produce unrealistic numbers.

EDIT2: The group has to be built around a Warlock if you want to see S tier numbers and they have to know how to position mobs to abuse RoF… again, not super realistic.

Maybe the tool tip is incorrect but we never got this change btw. We just got the nerfs to SCK and Keg Smash. Nice!

Idk why the least played M+ tank got nerfed in the first place, but it is funny if they didn’t even get their compensation buffs

buffed warrior tier set and nerfed affliction. Makes total sense

Well they nerfed Afflics highest damage ability… We weren’t even GOOD, we were just OK and not awful to play. Why y’all gotta nerf afflic passive damage(agony) and throw it on an active(drain soul channel ability which we get locked out of 24/7). It’s already difficult enough to hard cast with over tuned DH and WW breathing down our throats 24/7. With agony dmg building mastery actually made afflic OK to play while being trained by melees. Before the patch they felt good at 1800 but after the patch it’s pain. Rolling back on DH for easy street.

It’s not unknown, Equinox posted on twitter a screenshot of him doing a lot of damage with a specific setup on a high-trash key (Brackenhide), so Blizzard nerfed all Brewmasters in response.

They didn’t even go after the stuff he’s exploiting to get numbers that high, like the Dragonfire Brew talent’s bonus damage for constantly being in red stagger, or the Storm Eater’s Boon trinket he’s running, or that he’s usually running with an Aug Evoker (yeah, THEM again).

The developers aren’t looking at data.

All they look at is twitter.

This right here. Although his top damage is Breath of Fire because he’s running around in red stagger with the Dragonfire Brew talent.

Most Monks you talk to will say they HATE this aspect of Brewmaster (i.e. “make things miserable for your healer by sitting in red stagger and you do more damage”) but they’re keeping it in TWW, looks like, judging from today’s alpha notes.