Have to spend 20 points to get to the third to last level of assassination.
Poison bomb is 2
Dashing Scoundrel is 3
no more points to put into dragon tempered blades.
The equivalent on the others sides:
Tiny toxic blade 1
Zoldyck Rage 3
gives kingsbane 1
and to the right
shrouded suffocation or sepsis/serated bone spike 1
scent of blood 3
then
Indiscriminate Carnage 1
Is there something customer support can help with here? If you think you don’t have enough points, remember you will level to 70 in Dragon Flight and get more skill points. If you think there’s a bug, you’ll want to report it in game or in the bug report forum.
I’ll tack on to what Jeys suggested and also suggest the Rogue forum. Posting here, there isn’t anything anyone can do. This forum is one for players to assist other players. It is not a contact point for the Devs, and Devs are the ones who make the design choices. But the Devs do collect data from Bug Reports, the class forums and pretty much any other forum but for this one.
It was designed that way on purpose.
Frustrating but it is what it is.
Yup.
You can get (by level 70) both Kingsbane and Indiscriminate Carnage, but if you want Dragon Tempered Blades, it’s the only final tier talent you can get. Because… I don’t know, Blizzard decided that Poison Bomb definitely needed 2 ranks for some odd reason.
That IS rather depressing.
Ok, I agree. I’m not sure how many other classes/specs have a final tier/capstone point disparity like that.
So, using the Wowhead talent builder for Dragonflight, I learned something interesting.
Every other class and spec has multiple combinations of capstone abilities that they can get by level 70.
For example, Arms Warriors have 5 capstone abilities, and can potentially get any 4 of them. (I make no claims as to whether that would be an effective build or not.)
But Assassination Rogues are, at least to my cursory examination, the only class and spec where if we take a specific capstone ability, in this case, Dragon Tempered Blades, it locks us out of any other capstone ability.
Even Beast Mastery Hunters, with the Dire Pack capstone ability costing 6 of their last 10 spec talent points (and thus comparable to Dragon Tempered Blades, which also costs 6 of our last 10 talent spec points), can still pick up one other capstone ability, due to the talent point cost of getting to them either being 2 or 3 talent points.
Now, perhaps that’s for some sort of balance reason, where having, say Kingsbane and Dragon Tempered Blades would be completely broken. (And given how Kingsbane works, that’s entirely possible that is the reason why.)
It is a balance reason that is why.
I would think so. The talent that increases the damage of bleeds and poisons makes the Dragon Tempered Blades kind of strong, however when you add on Deathmark . . . oh yeah, let the maddness begin.
This is where the game sent me when I tried to post about it. I figured it was weird and thought I should leave it somewhere. I didn’t want to take that talent (at 60) but was curious why it exists as the only one that way. Thank you all for your replies. Just hoping to make it known and see if I was crazy.
How can you say that it was “designed this way” on purpose?
Seems like the most idiotic design I’ve ever seen. Like making square wheels.
Prot Pally can get all their capstones at the same time.
Oh, it is. But Blizzard also made covenants and Shadowlands, and BFA before that. Square wheels are kinda their thing.
Shadow Priest has these idol talents? When in the game’s 20 year history did priests have idol spells?
They made up a tiger statue for Monk, who is supposed to be a master of hand-to-hand combat. What is that about–seems like totems by another name, in an era where Magma Totem is removed!
The more you dig into any one class, you find poor choices among certain specs Blizzard obviously doesn’t play.
The nice thing about that though is the designer obviously has some pull because then they jack up number tuning to make the metrics look like people want the hot garbage (instead of it simply being the numerically superior choice).
If there was one fewer point, you could grab Zoldycks, DTB, and Kingsbane for absolutely mad single target damage. I mean, it should’ve been possible because that seems fun (and just adjust the tuning on Kingsbane if you take DTB by like 15% if it really is an issue), but again, this is Blizzard we’re talking about here. I am curious how Wounding Poison and Deathmark work together though, something otherwise not really viable for Assassination.
This just seems like poor planning and bad design from the person who was in charge of the Rogue trees.
Although I’d like to think Blizzard just had poor planning, I suspect this was just lazy balancing. They saw Dragon-Tempered Blades + another capstone was too strong, so instead of adjusting numbers they just added a point cost to Poison Bomb to make sure you can only get DTB.
Really hope they just adjust the numbers so we can get DTB + another capstone.
Let’s not be completely negative or try to guess the intentions of the developers. The only real way to get it changed is if no one uses it. The thing blizzard hates the most is people completely ignoring specific abilities and talents in all situations. It’s basically the community indirectly saying “whoever did this is either incompetent or intentionally wasting blizzard’s money on something the players can’t and won’t use”
Don’t try to make it work, just never spec into it.