I’m a double gatherer, so the removal of flight sends up all kinds of red flags to me…as it should to any of you that buy herbs, ore or even farm your own.
The removal of flight means:
[1] No more druids picking herbs at light speed in flight form (sky golem either)
[2] No more groups of 10 multi-boxed druids sharing the same node and avoiding combat.
[3] No quick travel by flight between close nodes at different x-axis levels with dragon riding.
This is a major blow to the ease of farming materials and will decrease the amount available for sale, increase the cost of what is sold, and the amount of time is takes you to farm them yourselves.
Gliding is not flying and gliding, node to node isnt practical.
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If you are a double gatherer I’d assume you’d be thrilled with just how much gold you’d get in the early game?
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It seems Dragonriding is going to fill in the space between launch and Pathfinder, where players had no alternative since Warlords of Draenor. Seems like there will be an increase on availability in comparison to past expansions in the same time-frame.
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That wont be changing. There is never flight at the start of a new expansion.
What will be changing is that there will never come a point when the price of materials crashes due to flight. It means pots will remain extremely high for the duration of the expansion, as well as gems, and all of this “new” mythic raid tier crafted items that will be introduced with the crafting revamp.
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I guess that’s where my brain is wired differently. One of the complaints about professions is that they are worthless and hard to turn a profit with. Anything that hurts bots and lets the crafting person feel like they have a niche is a good thing imho.
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Uh, that’s how it always is at the start of expansions. The fact that you can fly to some degree at the start of the expansion compared to the last 3 expansions actually means the inverse of what you claim.
I’m glad that it will be even if just a little bit harder for druids to farm mats like they currently do. I don’t want markets to crash I want them healthy so if I decide to go gather I can make a profit
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You cant fly to any degree. Gliding is not flying.
Can you imagine using a goblin glider to travel from node to node? or Aviana’s feather? It isnt remotely practical.
A lot of this is stuff that has potentially been accounted for. I noticed that potions are prepared in batches of 5 in the Profession preview, requiring what looked like 1 rare mat and 20 common mats. Since we don’t know how much of either a gatherer can expect to grab per node, that doesn’t really mean much though.
A goblin glider that lets you leap 80 yards into the air and appears to have no cooldown, you mean.
I actually wonder will monks have their tiny mini flight still?
And why should I clean up dragon poop when a glider is the same thing and is more sanitary.
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Real questions here. Using zen flight to fish was my thing.
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yes, thats exactly what i mean. That is what dragon riding is.
That’s still nowhere near what it’d be like to “use a goblin glider to travel from node to node.”
Come on guy, you are arguing for the sake of arguing.
I want to see you gather herbs or ore jumping 80ft up in the air and gliding to the node…
It is gonna result in ultra-high material prices because it isnt practical.
Give me like 2 days after capping in DF. I plan to main Evoker and you have my curious about using the racial Dragonriding to node hop…
They posted a dragonriding clip of someone lifting off and going over a ridge. There is some level of vertical gain you can do.
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You’re the one doomsaying over speculation lmao. The flight we’ve seen in the clips so far looked plenty mobile to me.
So, you’re saying I could actually make gold doing gathering? Sounds good to me.
Aw, come on! You’re spoiling the surprise.
I was looking forward to this reality slowly dawning on them after it went live.