pls tell me the new keys wont have 9000 casts that have to be interrupted, 5 expansions of mythic + and THE lack of interrupts on important casts is just mind-boggling.
Apparently no matter how much you try to make players “better,” they just wont be.
If I remember correctly I think blizz gave every DPS class a damage increase on successful interrupt because no was interrupting stuff (don’t remember which expansion it was), albeit you should still interrupt stuff in general mind you.
Back then they gave DPS an incentive to interrupt because of a DPS increase. If I had to take a guess on why they remove the damage increase portion is probably because too many people try to fight for an interrupt and it lead to more toxicity.
There are a lot less interrupts in midnight dungeons.
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thank you floweret, I can always depend on you for a sound answer
(not being sarcastic, I actually always like your posts)
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Blizzard can’t fix players not pressing the buttons they’re supposed to press.
They’re certainly trying with all the guardrails they’re putting on specs
Surprised we don’t have fillers transforming into interrupts when a cast is going off