As of now retribution paladin twist edition is the hardest spec to play.
Don’t believe it? Well then explain why Surveilant had to drop an entire seperate article on WoWhead for twisting just so a DPS paladin can grasp the fundamentals of it.
Sure there’s exodin but that is based on consistency over long periods rather than burst which is most people do in raids to kill bosses within seconds or a minute.
Yet retribution paladin isn’t rewarded well enough in terms of damage in AQ (certain bosses amplify this even harder by being multitarget/movement) at all.
We have classes where you simply have to maintain DoTs, (Boomies, SP, FireMage, Warlocks), maintain selfbuffs (shamans lightning shield, warriors 6pc t1 stance dancing, slice n dice rogue, ferals) or just spam abilities (hunters/elemental shaman) topping the DPS charts with low effort gameplay compared to retribution paladins who have to watch a swingtimer and press a button within a 0.4 intervall, 0.2s if you wanted some niche DPS ontop as well whilst having to move on certain bosses.
Are you seriously trolling the rets who twist or what the hell is going on?
There gotta be some real balance changes in favor of retribution paladins if this is gonna go forward into Naxx and beyond, effort should be rewarded, not disencouraged.
edit: same could be applied to ferals.