I want a spec that is accessible to all players, but mastered by a few. My favorite iteration of Arcane looked simple on paper but was complex under the hood, and it was not forgiving to casual players. I don’t want that back, but I also don’t want a “push glowing button” or “follow this script and never deviate” rotation.
Adding complexity to a spec is what allows exactly that. You could totally ignore the Salvo mechanic and it’d be likely that you can do casual content just fine. That’s honestly what I’d hope for. But for those of us who want to do more than casual play, there needs to be something interesting. Right now we have almost a dozen “interesting” ideas all competing for attention. As far as I can tell, Blizzard’s design seems to be reducing the number of competing “ideas” while making the remaining ones more impactful.
I’ve often said that almost every expansion it feels like Blizzard gives Arcane 3 or 4 totally new ideas but never iterates on or removes the ideas from the previous expansions. We get half a new spec every other year, but nobody comes around to clean up after the party’s over. This time the clean up is happening at the same time (or at least some clean up).
20 is really not that high a number. There have been buffs in the past that could stack to 99 or higher. Besides, have you looked at the talents that interact with Salvo? There are effectively 3 kinds:
- Buffs the damage increase value or the rate at which you acquire stacks
- Does something extra based on multiples of 5 stacks
- Does something extra for 20 or more stacks
My guess based on the current design is that we’re not going to be too worried about how many multiples of 5 we’re going to have, but that we will care about whether or not we have 20 or more. If the playstyle ends up casting a lot of barrages, I expect we might care about “do I have at least 5 stacks?” but it looks like Blizzard wants us to cast fewer barrages, so my guess is the main goal will be “do I have at least 20 stacks?” which should be pretty easy to figure out.
I don’t see a world in which casual play requires a “cast barrage at exactly 17 stacks of Salvo with 2 charges of Clearcasting ready” rotation. Maybe some hyper-optimized version that most players will ignore, but if Blizzard can’t manage to balance one buff anymore, there’s no way they could keep going with the dozen or so we currently have.
The second part of your statement, that you can’t track them easily in the UI, is also a complete falsehood.
I have never used the Cooldown Manager (I have a bunch of Weakauras that I made myself and I use ElvUI to manage my action bars, so I haven’t had a need for it). Just to attempt to validate your claim I logged in, turned on the cooldown manager, went to the buffs tab, and added Arcane Harmony. Sure enough there it is: An easy way to track my Arcane Harmony buff that didn’t require a computer science degree to figure out. I would expect that even if it isn’t present in the Beta, Arcane Salvo will be just as easy to track. It’s not as nice as the Weakauras that I’ve grown accustomed to, but it definitely proves that Blizzard is trying to allow us to track buffs in the base UI.