Double Timewarp?!

So Temporal Warp allows us to double cast Time Warp… but I can’t see any benefit to doing so. Guides and Videos keep saying to double cast it, but what exactly is going on?

Thanks!

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Just means you can get it every 5 minutes instead of 10. But also if someone else casts it, you can get two of them back-to-back. It still has a 5 minute cooldown, it just isn’t affected by the 10-min Sated debuff.

Talent is only useful if you’re popping Time Warp at the beginning of the encounter/m+ and every 5 minutes after that or if someone else in your group is lusting and you can pop yours as soon as theirs ends (and again 5 minutes later).

I don’t particularly like it, but I believe it is more DPS if used properly.

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You can cast it yourself and your time warp doesn’t go on cd until you do it a second time

Oh, that’s nice. Okay so you don’t need someone else in your group to cast it.

Yeah-- I can cast it twice back to back (and guides say I should “Herox2” in rotations. So what’s the benefit of doing that back to back, or am I misreading the guides?

The benefit is that you get the buff twice. So 60% haste increase instead of just 30%. They revamped the talent so that it allows you to benefit from your Time Warp while under the effect of any kind of heroism debuff, including the one caused by your own initial Time Warp cast. And on top of that the spell doesn’t go on cooldown until you cast it a second time. I understand why you must have been confused it is really not at all intuitive. The talent should have simply given another spell rather than modifying Time Warp but that’s what the chose to do.

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Great info-- Thanks! Follow up question: Wouldn’t it be more beneficial to have 2 30% buffs back to back then to have one 60% buff-- Aren’t we capped at a certain GCD at 1 second? I was always under the impression that there is a Haste cap that usually sits at like 30%.

There isn’t a cap per se, or rather there is but it’s very high and almost can’t be reached. There are also diminishing returns, meaning that after a certain point the more you have of a specific stat the less value you will get out of it per point.

All of that is essentially irrelevant, however, because (unfortunately) this game has become all about stacking cooldowns and damage multipliers within a narrow burst window which means that you greatly benefit from haste since it allows you to cram more spells into that small window of time. So almost always it would be better to stack the 2 buffs.

At those kinds of high haste values your character will look like he’s having a seizure and you will be firing off your spells like a gatling gun. It will look ridiculous but it will net you the most damage.

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Yeah, I remember back when corruption was a thing, and I had a monk with like 5k haste rating. That was a fun two weeks.

Yeah corruptions were wild. I had the Azhara trink and effectively had 100 percent crit every burst window lol. Conceptually i liked the starfall coruption better then just the straight stat stacking but it was too unreliable.

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Yeah! I went with the star fall too and it was so underwhelming. But it looked good. :joy: