Double Jump

Time to give monks the double jump they were supposed to get when they were launched.

8 Likes

Aren’t we getting one in WW?

1 Like

It’s less of a double jump, per se, and more of an air dash, but yes. Also walking on water after rolling as a bonus.

4 Likes

Air dash is better than getting double jump for monks imo-- especially if we can’t glide after a double jump.

1 Like

The dash itself is better than just double jump, but it only gets triggered after a Roll which has 15s recharge. So pros and cons.

Also, for WWs, you’ll definitely need to go out of your way to get that talent. You need to waste 2 points on a worthless talent for WWs in order to snag it.

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You mean the one that increases damage from: Xuen, SEF, expel harm, SoTWL, JFS, Resonate fists, touch of karma… Yep, it’s totally worthless

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The worst will be if the “jump” is just regular distance like fel rush but worse

Seeing it in action in alpha, it’s not a long distance but, due to being lighter than air:

  • You can roll mid air
  • You can prevent fall damage from any height
  • Walk on water
  • Still jump most gaps
  • works while mounted or channeling
4 Likes