This sounds extremely defensive. A LOT of people were really glad when R14 gear was available for grind when Original TBC came out and TONS OF PEOPLE did this grind back then, myself included.
I’m not angry at people specifically, I’m just angry that the experience isn’t what I had when I played in original TBC playing my mage going for this r14 mageblade as I only grinded rank 10 back then.
I just wish that the Honor rules used in prepatch, S1 and S2 were still in effect. The rules for Honorable kills that followed the old 1.8 CP list on Vanilla ranking HK rules divided by 10. It was literally Vanilla HK by rank divided by 10 lol.
It is difficult to find this on a 2.4.3 reference server because its simply not on 2.4.3 as this system was dumped in Season 3 to normalize honor kills overall and apply diminishing returns to stop HK farming in battlegrounds.
https://www.bluetracker.gg/wow/topic/us-en/3547877767-honor-and-battleground-holiday-weekends/
https://vanilla-wow-archive.fandom.com/wiki/Honor_System
This video taken during prepatch has countless solo kills that matchup with this data to confirm this. Ranking data for HKs were used during prepatch and for about half of TBC’s lifetime before the HKs themselves were normalized to 14 honor for level 60 and 20.9 honor for level 70 in 2.3.
https://www.youtube.com/watch?v=LsgImO4Dh7U
Instead in 2.5 we have the 2.3 change to honor that implemented normalized HK values for all players regardless of rank that spawned the backlash going into 2.4. The reasoning for this was that blue posts mentioned the lack of strategic value behind HK farming over objectives that happened and decided to also implement “higher honor for objectives”.
Warsong Gulch, Arathi Basin, Eye of the Storm
- Additional bonus honor is now awarded upon conclusion of the battle.
https://wowwiki-archive.fandom.com/wiki/Patch_2.4.0
The 2.4 changes needed to fix how bad honor gains were in 2.3 and they did 2 things. There was a removal of the diminishing returns on HKs and added the PvP Quest “Concerted Efforts” again which allowed 1 WSG, 1 AB, 1 AV and 1 EOTS mark to be repeatedly turned in for honor.
TLDR - Honor grinding felt weird before the fix on prepatch having Vanilla base honor kill co-efficients on objectives and it felt weird and bad after the nerf too. It will feel weird with the 2x bonus honor too. Prepatch and even the first two seasons of TBC ran off HKs that used the 1.8 CP system from vanilla divided by 10. I just want it to feel right…